I remember watching a video by egorapter (Sequelitis - Mega Man) and he briefly explained how modern games tend to lean towards the more violent themes while at the same time keeping the gameplay simple and straight-forward that even a 4-year old could understand it.
Perhaps if games were made a lot less simple (for example, you're not constantly told how to crouch or your sidekick doesn't stop the gameplay to tell that you're low on hearts), then children will be less inclined to play these violent games.
This is really great to hear. It shows that a company can still care for all of its audience and not just prioritse a certain group of it, even when the going gets tough. I might actually buy this game now because of this.
bksonic123's comments