Ok so if it's because there's too many enemies in screen then why not make it 60fps for multiplayer PvP only? I mean call of duty and star wars and battlefield can do it? Is Destiny more graphically advanced than those games? Why not just keep Destiny at 1080p and not bump it to this more demanding 4k or checkerboard? Surely if you keep it at 1080p you can hit 60fps yes or no? And if not and it truly is all the enemies on screen or whatever they said then why not just make it 60fps in multiplayer?
Also it's worth noting that the simple racer was only using 67% of the gpu AND at time of testing the system had only unlocked 80% of its potential power as stated by digital foundry.
I thought digital foundry and other journalists like polygon said Scorpio was a 42% increase over ps4 pro, I don't know where this gamespot article get 30% from.
Polygon:
"This means Scorpio — which Microsoft has said will feature a GPU clocked at 6 teraflops — will be approximately 43 percent more powerful on paper than Sony's system."
Yes yes yes. This man knows the truth. Resolution ain't graphics. I'll take a lower resolution for higher graphics fidelity, effects and framerate. I do it on my pc games all the time
I don't think a non crouch feature is a bad thing worthy of negative impact on the score, in fact I didn't even realize we couldn't crouch because I never cared to. I crouch when I'm in cover. Other thing about the enemies being predictable is something I see in almost every game. One cool thing I've noticed about these enemies is that they chase you down, even if you run they seem to chase you down which is cool imo.
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