I forgot what system wars was like. You're deluded if you didn't think grapghically Reach was gorgeous. Gameplay seems more of the same, but they didn't show anything that could spoil surprises. Expect it to be awesome.
Of the things Gears of War brought to the table, the cover system is the most popular. Obviously everyone agrees it works well, but the thing Gears brought which is subtle yet improves gameplay is the active reload. What I'm wondering is, I can't think of any other shooter which uses this, even though it works great. Why do you guys think that is?
This is just Yahoo! being childish after MS's attempted take over. The 360 at this moment in time has a 16% failure rate and until I have concrete evidence stating otherwise, I'll believe it.
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