@Elslav let's not forget the gt series is more about simulation vs arcade. And as we know simulators of any type (eg flight) have less fun factor for those only looking for fun. It's been hashed and rehashed on gamespot.
I agree with carlusofwar in that, being a 'fan' of GOW, I don't expect all chapters to be the same.. I'm quite happy controlling Kratos anytome just to dole out some deserved carnage.
A newcomer to the GOW mythos - playing Ascension first, would probably say the game is a stunner. Negative comments (which anyone's entitled to make) are mostly likely from those who like to have the 'wow' meter always redlined, so when the needle dials down a couple ticks, their easily displeased.
Unlike other game iterations - e.g. Splinter Cell, Prince of Persia or the latest Devil May Cry (those games truly polarized gameplayers) - God of War hasn't done any drastic departure in terms of game mechanics or looks - it just took us on a path where he dealt with things 'differently'. Who knows .. there might be a circumstance where Kratos would have to go through most of a game breaking every bad guy's bones with his bare hands some day. Would I gripe at that? No.
So personally I won't whine if it's not boss powers but the look/feel of the game is still there. When they make jarring changes (like the cartoony P.O.P. IV i think), that's when I start tooling Blades of Chaos (jk). Some other comments suggested Kratos go to other places than Sparta which I think is a good idea to keep the mythos going!
Dark days ahead when dipsticks can b*tch and moan to have an excellent game company turn tail. You don't like a song after hearing samples/reviews? Don't buy it. I was pissed when DOOM 3 did that flashlight handicap, but i finished it like most of you so you know we were hooked regardless. When I was done i was over it. Their games, our feedback, and they never did it with other IP's. Lesson learned. Damn if I'd burden my talented story writers, artists, etc with worrying what fat asses whine about. Who hired you clowns?
Everyman games don't have to be boring. The character may be human (not superhuman) but have (or access to) a skill to help him/her out. Games I like that do not make me feel superhuman are Half-Life, Colossus, Prince of Persia Sands of Time and Splinter Cell. Games like those make you think "I wish I could do this or that but I can't.. how am I gonna complete the objective?". Also - just my opinion - I think more 'everyman' games are developed or attempted in other countries (e.g. Japan) than say us here in the states. Some of their games are about taking care of pets!
regardless of which game is 'champ', i'm sure both companies will rake in a tidy profit, but i gotta say that the BF3 engine rendering is absolutely amazing!
personally i like ps3's rendition of re5. maybe because it's outside in the sun and i expect to see higher contrast in the image. MW2 and Dirt2 did a great job keeping the games similar. But my question then is: are the developers mucking up the porting to ps3? (since clearly it can be done with little difference in quality?)
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