cheezisgoooood's forum posts
[QUOTE="cheezisgoooood"][QUOTE="lVK1"]let us look at past 3D Sonic games
alot of these games are multiplat, but i have choosen the version that got the best score to give Sonic the benefit of the doubt
- Sonic Jam (Saturn) - 5.9 = the bad start
- Sonic 3D Blast (Saturn) - 7.0 = the upward battle
- Sonic Adventure (Dreamcast) - 9.2 = the high spike
- Sonic Adventure 2 (Dreamcast) - 8.6 = the downward slope
- Sonic Shuffle (Dreamcast) - 4.5 = the first nail
- Sonic Adventure 2 Battle (Gamecube) - 6.8 = The dawn of medocre ports
- Sonic Adventure DX Director's Cut (Gamecube) - 5.7 = The end of horrible ports
- Sonic Heroes (Gamecube) - 7.5 = the beginning of original medium grade games
- Sonic Rush (DS) - 8.2 = a glimer of hope
- Shadow the Headgehog (Gamecube) - 4.8 = The second Nail
- Sonic Rivals (PSP) - 6.9 = another mediocre game
- Sonic The Headgehog (360) - 4.4 = The third nail
- Sonic and the Secret Rings (Wii) - ??? = the possible savior?
From what i can tell, a good sonic game comes between the medocre and bad ones... Sonic Rush was the last good 3D Sonic game, and that one was a 2D platformer. we shall see what Secret Rings holds in store, and if it reaches Sonic Adventure's score, it will be a leap from rock bottom, to the top of the charts. one can only hope, and read the previews
lVK1
Where did that GIF in your sig come from? Sonic in SSBB would be amazing.
I made it :) using SSBB and Secret Rings trailers :DNicely done, really makes you wish they would finally make the jogical decision to put Sonic in the game.
let us look at past 3D Sonic games
alot of these games are multiplat, but i have choosen the version that got the best score to give Sonic the benefit of the doubt
- Sonic Jam (Saturn) - 5.9 = the bad start
- Sonic 3D Blast (Saturn) - 7.0 = the upward battle
- Sonic Adventure (Dreamcast) - 9.2 = the high spike
- Sonic Adventure 2 (Dreamcast) - 8.6 = the downward slope
- Sonic Shuffle (Dreamcast) - 4.5 = the first nail
- Sonic Adventure 2 Battle (Gamecube) - 6.8 = The dawn of medocre ports
- Sonic Adventure DX Director's Cut (Gamecube) - 5.7 = The end of horrible ports
- Sonic Heroes (Gamecube) - 7.5 = the beginning of original medium grade games
- Sonic Rush (DS) - 8.2 = a glimer of hope
- Shadow the Headgehog (Gamecube) - 4.8 = The second Nail
- Sonic Rivals (PSP) - 6.9 = another mediocre game
- Sonic The Headgehog (360) - 4.4 = The third nail
- Sonic and the Secret Rings (Wii) - ??? = the possible savior?
From what i can tell, a good sonic game comes between the medocre and bad ones... Sonic Rush was the last good 3D Sonic game, and that one was a 2D platformer. we shall see what Secret Rings holds in store, and if it reaches Sonic Adventure's score, it will be a leap from rock bottom, to the top of the charts. one can only hope, and read the previews
lVK1
Where did that GIF in your sig come from? Sonic in SSBB would be amazing.
Socom, Devil May Cry, Jak and Daxter, Ratchet and Clank, blu-ray player, along with those games that you mentioned plus more like white knight story, silent hill 5, tekken 6, and just for fun Killzone lol haha who knows who knows.Kahuna_1
Can't wait to go home and beat my high score on Blu-Ray Player
First off, a preface:
I have played at least a little bit of all three systems. Each is, in its own way, a really cool device, and I'd buy every one if I had the money. However, I think that the Nintendo Wii has been getting some undue attention in the XB360 and PS3's arena. The wii is nothing like the these two systems. It's an apples to oranges comparison. Why?
Here we go:
Reason #1 - No dual joysticks. In order to play some games, especially shooters, you need to have two joysticks. One for the camera, and one for control. Using the controller's motion sensing to aim is not a substitute, because it's not as accurate.
Reason #2 - Games are about escapism. The whole point of using joystick and buttons controller is to find a portal between the world you live in and the world you want to experience. The Wii's vague approximations of a gun, a tennis racket, a golf club, or a steering wheel, although fun, are a distracting compromise between real world and dream world.
Reason #3 - Nintendo has long been kid game directed. Though this works great for party games and some RPGs, its focus on kid games has led to limited development of FPS's and other more mature games.
Reason #4 - The Wii is seriously underpowered. This issue might not make a difference to sugar-high kids or hip senior citizens, but graphical performance is important in creating complex AI, immersive worlds, etc.
In Conclusion:
The Wii, although it can be a lot of fun, is not a serious gaming machine. The PS3 and XB360 are much better choices in this regard. Parcheesi and Chess are both fun boardgames, but which one is truly strategic in nature?
Mintshebang
Video games are serious business 8)
There's been Tomb Raider, Silent Hill, and now MGS. Any other's I've missed?casey7672
A lot.
Super Mario Brothers
Mortal Kombat 1 and 2
Tomb Raider 1 and 2
Resident Evil and Apocalypse
BloodRayne
Alone in the Dark
Dead or Alive
Doom
Final Fantasy Advent Children and Spirits Within (You VII fanboys need to admit Advent Children was a turd in disguise)
House of the Dead
Pokemon movies (although you could argue they're based on the anime...which is based on the video games)
Wing Commander
Double Dragon
Tron
[QUOTE="Dahaka-UK"]
This
This
and these..
and most definitely this
_ODlN_
just cus u could never beat an ff game dont mean u gota hate on most of them
Those are all just the spin-offs and non-traditional FF games though.
I agree with them.
No particular order
1. Bioschock
2. Mass Effect
3. Assassin's Creed
4. Resident Evil 5
5. Super Smash Bros. Brawl
6. Blue Dragon
7. Unreal Tournament 3
8. Crysis
9. Metroid Prime 3
10. Super Mario Galaxy
There are a LOT more, but I narrowed it down to what I'm most hyped about at the moment because I know I'm not gonna have enough money for all of the games I'm looking forward to this year.
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