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clubsammich91

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#1 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="clubsammich91"]You see, that is what TC is talking about. How PC gamers(the ones here anyways) tend to have this certain view of consoles. The view being that a game on the PC is so amazing just because it is on the PC and consoles would never ever be able to pull it off.

washd123

except fact is they cant. its the audience.

take a game like STALKER for instance. thatd never work in its entirety on the consoles. same with the witcher. hell it barely worked with the pc audience its complicated.

look at the example i gave dues ex and the sequel. hell look at bioshockj and system shock 2. the evidence of it is all around you. theres simply no deneying it its a fact of life.

But Bioshock is on both the 360 and PS3 and if I'm not mistaken was a fantastic game on all 3 platforms. The "fact of life" is the console audience can be just as complicated as the PC audience. Crytec realized that and that's why we will be seeing a multiplatform Crysis 2.
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clubsammich91

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#2 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="washd123"]

[QUOTE="heysharpshooter"]

But most people can't build a computer/afford a pre-built one that could play that. They push it to the limit, spend tons of money and make very little in returun because only a handful of people could actually play the game, and half of them would pirate it.

This is the attitude that is killing PC gaming IMO.

dakan45

fail harder.

crysis cost $40m to make. it sold at least 2m copies last word from crytek. the rumors are 3m. lets put it at 2.5 million. the game debuted at $50 and then went down to $40.

lets assume 1m people bought it at $50. thats $50m then the rest of the 1.5 bought it at $40 thats $60m for a total of $110m. now even if crytek gets half of that money its still a $20m profit for them. on a single system.

even though it was pirated.

even though people were under the perception you need a monster rig (you dont)

even though it had the stigma of 'all graphics no gameplay'

id say thats pretty good for a game with mostly negative hype.

Forget all that, when it comes to consoles its propably gonna sell like crazy, unless crytek did not dumb it down enough.

You see, that is what TC is talking about. How PC gamers(the ones here anyways) tend to have this certain view of consoles. The view being that a game on the PC is so amazing just because it is on the PC and consoles would never ever be able to pull it off.

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clubsammich91

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#3 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="clubsammich91"]In the past 10 years, consoles have been the ultimate threat to PC gaming. Back in the 90s you could tell the difference between a PC game and a console game easily. Now Only a few minor graphical differences separate console and PC gaming. Velocitas8

Huh? The difference is as big as ever with console games running with pathetic sub-720p resolutions and low-sample anti-aliasing.

Even if what you are claiming were true, I can't see why it would make PC gamers "hate" consoles. At very least, I know that I'm not a PC gamer simply because the platform offers better visuals.....

What I'm saying is. The reason PC gaming is less popular today is because the consoles offer pretty much the same capabilities with a lot more user friendliness then the modern gaming rig would.
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clubsammich91

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#4 clubsammich91
Member since 2009 • 2229 Posts

http://www.escapistmagazine.com/videos/view/zero-punctuation/941-Beatles-Rock-Band-and-Guitar-Hero-5

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clubsammich91

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#5 clubsammich91
Member since 2009 • 2229 Posts

In the past 10 years, consoles have been the ultimate threat to PC gaming. Back in the 90s you could tell the difference between a PC game and a console game easily. Now only a few minor graphical differences separate console and PC gaming.

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clubsammich91

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#6 clubsammich91
Member since 2009 • 2229 Posts
It only does everything.
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clubsammich91

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#7 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="brennan7777"]

[QUOTE="clubsammich91"]The first wasn't underrated. While I really enjoyed it and can't wait for the sequel, Uncharted did have it's fair share of problems. Like how the enemies had way too much health and the game tended to throw wave after wave of them at you, it got kind of frustrating.But the Story, Characters, dialogue, gameplay and graphics were fantastic.bigblunt537

That wasnt my biggest problem. I wouldnt have minded the "wave after wave" thing if it wouldnt have taken 30 bullets to kill 1 guy.

I hate when people say this. Uncharted took 4-5 chest shots to kill them and 1 headshot to kill them. I got the headshot trophy in maybe 2 hours of playing.. Can you say the same thing for Gears, Resistance, or many other exclusive console games?

Same here. But the game did throw enemies at you. One point early in the game I killed all the pirates in one area then I began to collect their ammo. Then I started to hear more gunshots and saw a bunch of pirates coming at me out of nowhere. This happened with pretty much every firefight in the game.

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clubsammich91

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#8 clubsammich91
Member since 2009 • 2229 Posts
The first wasn't underrated. While I really enjoyed it and can't wait for the sequel, Uncharted did have it's fair share of problems. Like how the enemies had way too much health and the game tended to throw wave after wave of them at you, it got kind of frustrating.But the Story, Characters, dialogue, gameplay and graphics were fantastic.
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clubsammich91

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#9 clubsammich91
Member since 2009 • 2229 Posts
It's just one crazy statement after the other with these guys. Next thing you know they'll say "we want our games to be 500$ with almost no content, oh an we also want to burn every singly game that isn't ours."
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clubsammich91

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#10 clubsammich91
Member since 2009 • 2229 Posts

http://kotaku.com/5363178/halo-3-odst-review-the-more-vulnerable-edition