I have noticed a decline in video game quality over the years. There aren't a lot of games were you can actually use intelligence and strategy. Its more of a button mashing madness extravaganza filled with ACTION ACTION ACTION.
I have heard a theory of why video games have declined in such a way. The theory is that Halo killed intelligent gaming. I know that at some point video games devolved into being nothing but run and gun, non-stop action. And the theory is that Halo was the catalyst.
From what I here, Halo introduced a whole new generation to gaming; people who weren't previously gamers. This new generation wanted nothing but fast based uber action, and video games have changed to accommodate them. I am talking about the guys like my friend, who upon seeing me play a turn based final fantasy game said "Oh, its one of "those" games". Ya knucklehead, it's one of "those" games. Where you take time and plan a strategy rather than mash buttons like a monkey.
For those who doubt this Halo generation killed gaming as we know it, I would like to point out that it has happened somewhere else in a much more notable way. I am talking about MMOs. World of Warcraft introduced a massive new wave of players into the MMO experience. About half the people playing MMOs started with WoW. Modern MMOs have changed drastically to accommodate these new players. They have a much greater focus on PvP, uber loot, massive raids, and pwnage.
So we do have proof that one major game can completely change the format of the video gaming industry. I just wonder if Halo really was that game. If it was, then this is the time for us to send a few brave soldiers back in time to go all Sarah Conner on the original Halo. On November 15, 2001 Halo became self-aware.
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