thats what i did, im waiting for zelda
dalscowboys22's forum posts
exactly what i was going to say! unless you are planning on battling on line just play with who you like.The best party is a party made up of your favorites because you can basically get away with using anything you want.
Pixel-Perfect
lets say companies decide not to use the 3d effect, it is still a major hardware upgrade. not to mention the analog circle pad as well, so the 3ds will be successful, its just how will developers utilize the new hardware (same as every system).
well zelda should be coming out sometime around e3, other than that im sure there will be some suprises announced for the 3ds at e3 that are already far in their development
hold the start and select button when launching the game, though it will be really small. however i dont think they look that bad, then again what games have you played on it?
I was thinking about this. I wanna buy one tomorrow maybe.
I dont see a game i really wanna buy.
What will i be able to do without a game? Internet? Download games? What more?
i did just that, i never had a ds so i bought some of the ds titles i wanted to play as its b/c. right now the first game it looks like i will get is zelda: oot 3d in june. the internet and download games (gb, gbc) will be available via update within a month or two as well.On some games sticking it all the way up overkills it with 3D. For Street Fighter, putting the slider halfway up is perfect for me. Not overwhelming, but a nice clear sense of depth. Makes the fighters stick out more!CyberKlown28i have found that around half way is best for most applications as well
i feel that the 3d doesnt give me a headache, ive only played ar games though. as far as battery it seems good playing ds games, i dont know about a 3d game with 3d all the way on though
I would figure the power usage would be the same having 3D low or high, it should only be the on or off that would matter. It would use the same power on the screen as normal, it's the graphics processor that starts sucking up power when it has to render the scene twice so it wouldn't matter what you had the slider at. true, and good clarification.
Log in to comment