damnyoyodamn's forum posts

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damnyoyodamn

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#1 damnyoyodamn
Member since 2009 • 67 Posts
http://www.gamespot.com/ps3/action/uncharted2amongthieves/images/0/40/?full_size=1 See the dude's hair it just looks like plastic in uncharted 2 aka drakes.
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damnyoyodamn

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#2 damnyoyodamn
Member since 2009 • 67 Posts
Doesnt this shot of uncharted 1 looked like he's cel-shaded? aka drake? lol http://www.gamespot.com/ps3/action/uncharteddrakesfortune/images/0/47/?full_size=1 Gears of war has alot more depth to the textures, gears looks more organic. uncharted has better shadowing than gears one reason makes it appear better at first glance or bright colors but upon closer inspection it's not up to the quality of gears of war everything just looks like flat too smooth lookin
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damnyoyodamn

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#3 damnyoyodamn
Member since 2009 • 67 Posts
No attention to detail is put on gameplay flow of maps they are all just eye candy and they just dont play good just simplistic. the maps are like square box's with pretty resident evil 2 backgrounds
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#4 damnyoyodamn
Member since 2009 • 67 Posts
meant hole*
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#5 damnyoyodamn
Member since 2009 • 67 Posts
[QUOTE="damnyoyodamn"]Like healpod on unreal tournament 1999 map, that was cool map there was 3 floors with elevator with a square whole cut through each floor so you can fall all the way to the bottom but from the ceiling was a tube and there was a green blob in the middle of the map if you stand in it you get healh. and there were buttons located on the floor other people could step on them and smash the other player standing in the green blob getting health like impact hammer lol.

^ that's just a example of a decent level for it's time period. the level design is so crappy and uninspired and no effort put into it now it makes me sick no attention to detail
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damnyoyodamn

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#6 damnyoyodamn
Member since 2009 • 67 Posts
Like healpod on unreal tournament 1999 map, that was cool map there was 3 floors with elevator with a square whole cut through each floor so you can fall all the way to the bottom but from the ceiling was a tube and there was a green blob in the middle of the map if you stand in it you get healh. and there were buttons located on the floor other people could step on them and smash the other player standing in the green blob getting health like impact hammer lol.
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#7 damnyoyodamn
Member since 2009 • 67 Posts
People shouldnt be worried about graphics, xbox360 isnt lightyears ahead but a pc gamer would notice. Im worried video game's level design has turned into crap old first person shooters i used to be able to play the same map for years without getting bored and now the multiplayer maps im instantly bored Seriously i know it's whats making me bored is the design dev's cant think of crazy designs anymore it seems
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#9 damnyoyodamn
Member since 2009 • 67 Posts
It also depends on developer skill even if 360 was way more powerful than ps3 if the dev's arent as skilled the games still wont look as good
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#10 damnyoyodamn
Member since 2009 • 67 Posts
the sad part is uncharted 2 the graphics engine that power's the game was built with only ps3 in mind. while gears of war unreal 3 engine was not originally built only for 360 in mind. and gears of war honestly looks better to and that's a testament to 360's hardware strength. ps3 need's games built ground to hang with 360 multiplatform engine games.