danabo's comments

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@MAD_AI @danabo @Queuingreturns He rattles his own cage.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@Queuingreturns @danabo Not on Xbox One.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@zerofrust You can tell you're French.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@Queuingreturns @danabo Framerate>resolution.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

Edited By danabo

@Queuingreturns @danabo Framerate issues, only on PS4.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@Queuingreturns

IGN -

http://www.ign.com/articles/2013/11/...-ghosts-review

Character customization, maps, dynamic events, weapons, gametypes, and constant 60fps multiplayer framerates are ubiquitous across current- and next-gen platforms. The biggest variations between platforms falls upon visuals and player counts.

On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4, whereas my time with the Xbox One version was stable throughout.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@Queuingreturns @danabo @Pre_ordered_PS4 Look at CoD and imagine what the framerate dips would be if there was a PS4 version. No wonder they didn't want to port it.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

http://www.polygon.com/2013/11/5/505...-ghosts-review

The two versions look nearly identical. Viewing the Xbox One release next to the PS4 ,

I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference.

The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 0

@Pre_ordered_PS4 At least it runs on Xbox One. Framerate>Resolution.