i love morality games they do add a very indepth element to the gameplay but the only draw back is i dont like when its clear cut decision like kill or let live which equals evil or good games that have these clear cut morality decisions does get intresting for a bit but kind of loose its siginifice example fable great game btw i though the direction he was take with the game is very innotative but lets face it the moral decisions were pretty clear cut and didnt have lasting effects. Not to the point where you regreted your decisions. i think if games can capture the moral decisions that make you regret your decision in the long run will and so much to the game play but i dont think these decisions should be clear cut as we all know moral decision arent really made clear cut. The big decisions however are pretty clear cut. But there are many other small choices in the game that take effect.
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