dgroundwater's forum posts
PC FPS have different (not higher) standards than console shooters. Halo translates badly to PC. PC games translated to consoles usually don't fare well, either. Everyone keeps screaming that HL2 and UT3 will be the exceptions, but I'll believe it when I see it.
Let's see the negatives about Halo 2:
- Gamepad users get potentially unfair advantage in multiplayer with auto-aim
Console holdover. Also not a real issue because even with autoaim, who in their right mind would use a gamepad for a shooter when they have a Mouse/KB available?
- Graphics are unimpressive by today's standards
Halo 2 didn't age well. Not a suprise. It's 2 and a half years old. Graphics have never been a shining feature of Halo: It's never, ever gotten a 10 in graphics, on Xbox or PC.
- Poor single-player storyline with unsatisfying cliff-hanger ending
Yep.
- Arbitrary differences between silver and gold users.
Not really a Halo 2 issue, is it? More like an effect from the terrible Games for Windows system.
Halo games aren't bad. It's the best you can get in a FPS experience for consoles. It's the closest thing you're ever going to get to fully skill based gameplay in FPS on consoles. See what I did there? The slower pace of Halo just doesn't translate well to PC's, period.
Ellipson
So you mean getting a 9/10 in graphics doesn't count as a shining feature??? Also, calling the single player storyline poor is a sick generality on your part. :(
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