If you recall, in my last blog post, I had literally ranted along a stream of consciousness, starting with how I felt it would not be long before I'd feel myself totally compelled to buy a PS3 and ending with a rant about how I felt I wouldn't have enough time to play it even if I did get it, due to work. Well, I slept on the matter for a few nights and I've thought about how to remedy my backlog problem and I think I've got a good plan. Here it is: At any point between now and June, I will buy a PS3. When this occurs depends solely on when I beat and have done as much as I'd like to in my FFXII save file, the one I started last November. In the grand scheme of things, while I may be a little aggrevated that I haven't completed many of my DS games, most of them are pick-up-and-play so it's not a truly terrible thing that I haven't had the time to pick them up and beat them. With FFXII, however, it's a totally different story. It's an RPG, with a complex story, and while I could easily go on Youtube and watch all the cutscenes I know I've already viewed in-game in an effort to recap what I may have forgotten over the last three months (I actually plan on doing this), it's more than just making sure I complete the story so I can put my mind at ease. FFXII and I have a history, a long history that I may have mentioned on here at least once before. Needless to say, I love the game so much, I really can't afford to leave it by the wayside. For my sanity's sake, I must resume where close to seventy hours of gameplay have already gotten me. And then and only then, once I've completed my FFXII experience, will I buy my PS3. And, I can only hope that there might be a price drop between now and then.
Well, that sounds all fine and dandy, but I always worry when it comes to buying new consoles, "will I accumulate a decently sized game collection by the time the console gets phased out?" It's only been with the XBox, PSP, and Wii so far that I've come in after each system has lived in the industry for a few years, but luckily in each case, I've managed to find at least five games relatively quickly to jump-start a collection. That's important to me because I always want a hardware purchase to be worth it, especially in these times. In this particular case, I actually don't believe that will be a problem, as Sony consoles have been proven to have very lengthy lifecycles and the games only get better as time goes on. Even if I don't come up with a handful of games to buy right off the bat, I'll certainly end up with a sizeable collection by the time the PS3 is eventually phased out completely. Luckily (maybe not so much for my wallet, but haHA(!), my wallet can't scream out in agony), I've found a handful, thanks to some research I've been doing all week (reading user/critics' reviews, watching gameplay vids here or on Youtube, etc.). Here they are (in no particular order):
Final Fantasy XIII
I am a fan of Final Fantasy. I have been a fan of Final Fantasy since I first watched my cousin play Final Fantasy VII (it was his first FF game as well) in his family room. The random battle screen blur effect made me jump each time and we totally thought he was beyond doomed when all his characters were in the yellow and Sephiroth cast Nova (he miraculously lived, for those who are curious). While I've only beaten III, VII, and X, I've played every offline FF game since VII, and then FFIII. Anyway, though this isn't the game that made me go "okay, I can't hold off any longer. I need a PS3." (we'll meet up with that game a little later on), how can I not pick this one up once the PS3 is in my possession?
I've already posted a blog entry about FFXIII in regards to its linearity and for me, I don't really see it being too much of a big deal. I enjoyed FFX; I always thought of its obvious linearity as the perfect way to show that the characters were truly on a journey where there was no real practicality in turning back to go somewhere they'd already been. Whether or not FFXIII plays out in much the same way, I'll have to see (and I'm sure by the time I buy the game myself, many of you will have had shared many words on the matter yourselves). All I know is I am prepared to embrace the difficulty I've heard comes in the latter half of the game as FFXII, at least for me, has proven to be much more difficult than any other FF game I've ever played, practically from the very beginning and I've enjoyed it.
On one final note, I cannot wait to hear this track ad nauseum. When I first discovered it was the game's main battle theme, I was more than ecstatic because the first FFXIII trailer I'd ever seen had this song playing in the background and I thought of it merely as a really great trailer track. Thankfully, it wasn't just for the trailer.
MotorStorm: Pacific Rift
At least a couple of years ago, I happened upon a little trailer. Obviously, I didn't own even one current-gen console system at the time, so it didn't really matter on which system(s) the game was being released. But, that doesn't mean that the trailer didn't have me intrigued about the game it was trying to sell. This week, one of the mini-quests I'd been on was to possibly hunt down this trailer that I remembered only vaguely and see if it was a PS3 game. At first, without having found the trailer yet, I thought the game was DiRT 2, because all I remembered was a jungle track and DiRT 2 also happens to have a jungle track. I was all gung-ho to have that be a game I picked up along with my PS3. But then, I did find the infamous trailer and now it's MSPR that's on the list.
Actually, it's kind of funny. I had posted a topic on the DiRT 2 forum about whether or not, given my racing game background (Mario Kart series, Diddy Kong Racing, Wave Race 64), DiRT 2 would be a fun game for me. Someone actually recommended this game instead, given its more arcadey nature. It's when I went to look up this game that I found the trailer I remembered and the rest, they say, is history.
I am in love with this game and I don't even own it yet. I am an absolute SUCKER for anything elementally themed (for instance, this week's episode of Project Runway featured a similar theme and let's just say it was a very enjoyable episode). The game's sixteen courses are all located on a single island fictionally located somewhere out in the Pacific Ocean and are categorized into four zones based on their location and terrain: fire, water, earth, and air. The game sold me right there, with that point alone. But then I read about the different vehicle types (which excited the DKR vet in me) and how different vehicles are best suited for not only certain courses, but certain routes along those courses. Yes, you read that right. Certain routes. As in, multiple paths! There's also the fact the vehicles deform the tracks as they race, so on subsequent laps you'll have to deal with tire tracks and such. Vehicles also endure visible damage. Whether or not this damage actually affects the driving capabilities of the vehicle (in MSPR, it doesn't), something which either way might be trivial to some of you by this point, it's completely new either way to me. Same with the deformation effects.
Considering my virtual racing experiences pretty much center around Mario Kart, this game will certainly be a departure from that. But you know what? I'm 24 and I am very drawn to this game, for all the reasons stated above. It might not have powerups or boost pads or smiling racers/scenery, but it's gorgeous and geographically diverse and I can't wait to check it out.
EDIT: While writing this, I learned that there is a boatload of DLC available for this game. That's really exciting because the same thing happened when I bought Wipeout Pure for the PSP. I was able to more than double the amount of content in my copy of the game! I'll be sure to do the same here. Yay for the PSN.
LittleBigPlanet: Game of the Year Edition
Just this past week, I beat the Story Mode of LBP PSP. To say I enjoyed it is an understatement. Sure, I feel the controls were just a wee bit finicky, but I dealt. Every level brought something new to the table, and I really enjoyed changing up Sackboy's get-up along the way (currently, he's got dreadlocks and is wearing a tuxedo suit, jeans, and a rocket strapped to his back. Before that, he had a Layton-esque top hat, a monocle, a zip hoodie, blue faded shorts, and a dinosaur tail.). As a platformer, it really does bring something new to the table a platformer lover like myself had never experienced before.
I downloaded some really awesome user-created levels that really do compare to the ones made by Media Molecule, and I was super impressed at how quick and simple it was to find and download these levels (downloading content wirelessly onto the handheld still evokes a gleeful giggle out of me from time to time). I've tried to create my own level, but I sucked horribly at the whole process. I may give it another shot sometime down the road, but for now, I'll leave it to others to make levels. Anyway, the bottom line is that I love everything else about the game, no question about it.
[Humorous Kit trailer in place of a screenshot (simply because I couldn't find a good screenshot)]
Which is why, now that I'm considering buying a PS3, I've considered getting the original LBP. For me, it'd almost be like a kick*** sequel, rather than the original version that it really is. It'd be really great because my brother would get to join in on the fun during his time home and make his own little Sackperson. Plus, there's all that DLC. Yummy DLC. Perhaps, I'll find level creating a bit easier in this version than on the PSP. I'd be sure to keep you posted on that endeavor. 8)
ModNation Racers
THIS is the game that pushed me over my "life's still worth living without a PS3" threshold. I thought it would be sufficient to get the PSP version of the game, but then I saw footage from the PS3 version and it was alllll over, folks. For someone that grew up with Mario Kart, this is a game that definitely falls into the "MUST OWN" category.
I mean, think about it. If you are someone who's grown up with creatively thematic track designs and colorful karts, an assortment of powerups and strategically located boost pads, not to mention power sliding, what part of "MNR is just like that, only you have the opportunity to create all of that yourself" is difficult to understand? What part of that doesn't make you go, "hell YES please!"? I was sold on the PSP version after watching the very first trailer on Joystiq the day it was released, but no matter which version you're talking about, the degree to which the player can customize each element of the game that is customizable is downright obscene. You can create your own racer, your own kart, and your own track, each with an interface that seems incredibly simple to use (I daresay, from what I've seen, certainly more easily accessible than LBP's level creation system). One can hope that the game will come packed full of truly ingenious courses straight out of the plastic case and that this game will more than deliver. It'd be a real bummer if all this excitement got shot down by poor execution. That said, I haven't heard a single nervous sentiment in all the opinions of Average Joe/Jill beta testers and hands-on articles I've read on gaming sites, so it seems like things are still up and up for ModNation Racers. 8)
Uncharted 2
This choice of mine is an interesting one. I'm really interested in the game's premise: treasure hunters, danger and obstacles around every corner, the whole Indiana Jones-esque thing. But, I haven't really played any other games like this. Action adventure typically isn't my thing (heck, any game with guns usually isn't my thing). But again, there's something about this game that I'm drawn to, like it's begging me to check it out because it knows I'll probably like it, maybe even love it. It's a good thing that the game actually doesn't cost that much these days even though it's not even half a year old yet. It won't be a total bust if it turns out I'm not a fan after all.
My primary worry at this point is whether or not the game's controls are satisfactory. I think the last time I attempted to play an action adventure game of this sort, it was either the original Tomb Raider or Tomb Raider 2 back on the PS1. I was probably attracted to those games for the same reasons I'm attracted to the Uncharted series, but when I went to try the game out for myself, the controls (which I distinctly recall being horrendous) took me right out of the experience. It was frustratingly difficult just to turn around, let alone strafe and shoot while seeing where you're going. How in the heck were so many people able not only to play those games competently, but have fun while doing so? Answer me that because I don't have a clue. Now don't get me wrong, I'm not bashing Tomb Raider; I'm bashing the control scheme for at least the first two games in the series. It was bad. I didn't enjoy it one bit. And I wanted to so bad, again, because the premise had intrigued me (I also liked that Lara had her own training course that took up a whole wing of her mansion. That was cool.). But at any rate, this is my worry at the moment, that I'll at least personally find UC2's control scheme to be unmanageable and I won't be able to enjoy the game as a result.
That said, those of you that own UC2 and have played through it already are probably planning right this instant to leave a comment saying how great the controls are and that I have nothing to be worried about in that respect. I'd have to agree with that. I mean, sure it's quite surprising to me that Naughty Dog, mastermind behind the greatness that is the first three Crash Bandicoot titles and the trio of Jak and Daxter games, went from those instant cl@ssics to creating a brand new modern action adventure franchise, but quite evidently, they knew exactly how to pull it off because Uncharted is not only popular among gamers, but among critics and award-givers as well. I don't know if you've heard, but Uncharted 2 earned five awards at Thursday night's Game Developers' Choice Awards ceremony: Best Writing, Best Technology, Best Visual Arts, Best Audio, and Game of the Year. This is on top of who knows how many other Game of the Year awards and an assortment of nominations and awards in other categories that the game has garnered at other award shows and on various gaming sites since its release. Clearly, the game is good. I just hope that when I pick up a copy, I can wholeheartedly agree.
Other games that I'm currently tracking
Split/Second
Though this game is being published by Disney, one view of the first trailer I clicked on for this game showed me it was anything but nicey nice. There are explosions galore. It looks great and the premise is very interesting, to say the least. Depending on what critics' reviews say, this might go from the Tracking List to the Wish List.
Prince of Persia: The Forgotten Sands
This is another game I'm definitely going to have to wait and see on. I don't even know, really, which version I'm going to get, as it's being released on practically every platform. As of now, though, it's definitely a toss-up between the PS3 version and the Wii version for me. From what I've read, they're two completely different games - the Wii game was built from the ground up specifically for the Wii, while I believe the PS3 and 360 versions are absolutely identical. The major discerning difference is that the PS3 version has the prince capable of using elementally based powers, whereas the Wii version grants the prince the use of three sand-based powers, the coolest of which (I feel) is the sand sphere. It may come down to which version gets the more favorable reviews (I hope it comes to this, actually, as opposed to...); otherwise, I'm going to have to pick between sand and elements, where both are pretty freakin' sweet in their own right.
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And that, my friends, concludes the largest gaming-related blog post I've ever written here. The end. :)
P.S.: Well crap. Writing this blog has made me so excited about the prospect of owning all these great games, so eager to clear FFXII, that well, maybe I won't be able to wait til I beat FFXII after all. I'm half-tempted to screw the master plan and go out in the rain and get myself a PS3 tomorrow! The only thing is, seriously, what are the chances that Sony will announce a price drop at E3? I believe that with all the campaigning they'll be doing for their new Move technology, they won't be dropping the price of their console. But that's just what I think. At any rate, just talking about these games - like I said - makes me want to own some of them right now. Like, I could totally own LBP and MSPR tomorrow and that wouldn't really deter from my FFXII gaming. Heck, as you already know, I don't really even have the time to play FFXII these days anyway. I've gotta ditch the morning hours before I can start with that. So it boils down to this: am I ready to own a PS3? Am I prepared to own a PS3? Will I be able to handle all this awesome?
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