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efd753

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#1 efd753
Member since 2007 • 25 Posts

Mario galaxy has great gameplay. But the graphics are crap to compare to 360 0s3 and pc. There is no denying this. You can't actually believe that Mario has graphics that rival any of the 360 ps3 and pc games this gen. You just can't believe. I don't care so much of a fanboy you are, you can't deny the wii is the worst console for graphics. The hardware is not on the level of the 360 ps3 and pc. If the wii hardware is inferior to the rest of the consoleshow can any game on the wii have great graphics? Mario galaxy is the best looking game on the wii that is it. Is not the best looking game anywhere else.

You may say that the art is great but that subjective. I don't understand how a game that uses primary colors be called artistic. The texture in galaxy has to the most basic texture in any game this Gen. What game has worst texture then this game? OTHER WII GAMES!!! I much rather look at HL2, any sport game. Even RC has better art direction.

I won't deny that Mario Galaxy is a great for some of you. But don't let those fanboy goggles blind you. Mario has WII great graphics that is!

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efd753

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#2 efd753
Member since 2007 • 25 Posts

Sunshine and Galaxy look the same to me in character model and texture. The only difference is that galaxy is more shiny at some levels. Other then that they look the same!!!

http://www.gametrailers.com/player/28233.html

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efd753

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#3 efd753
Member since 2007 • 25 Posts

[QUOTE="efd753"]That becuase you have a crappy conection you max download speed is 38 KB/s. What is your upload like 5KB/s? That how fast dial up can upload. Thatthat prolly what is killing you. I have the PC version and experience no lag.MassEffectOwnz

DSL i can download 300 kb a second thats almost 1/3 a meg

You typed 300 kbs so I asumed you were talking about kilo bits per second, but u meant KBs(Kilo Byte per second). So the only thign left is that you have the 360 version.

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efd753

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#4 efd753
Member since 2007 • 25 Posts
That becuase you have a crappy conection you max download speed is 38 KB/s. What is your upload like 5KB/s? That how fast dial up can upload. Thatthat prolly what is killing you. I have the PC version and experience no lag.
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efd753

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#5 efd753
Member since 2007 • 25 Posts

SSBB is not saving thefighting genre. Most real fighters requires the player to have precision timing and avanced stragedies to be succeful professionally. The problem that I have with SSB is that the high level moves or strats are hacks of the game. Nintendo never intended it to play like that. I havent played SSB but seen videos of advanced players and what they are doing is find bugs in the game and exploiting it. Usually real fighters dont need hacks or bugs to be played in high level.

What I'm saying with this is that SSBB is not a real fighter, is too simple and advance play is just hacks or bugs of the game.

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#6 efd753
Member since 2007 • 25 Posts
Raytracing proven useless ? ARE YOU OUT OF UR MIND

Just simpel fact, developers cant use the real Ray tracing but they are allready using some Tricks into making it possible

Hint : Quake 3 and 4 engine -- it uses ray tracing http://www.pcper.com/article.php?aid=334

http://www.digit-life.com/articles/rtraytracing/index.html

( after the intro )

just a little more facts, its been proven that The Cell is Twice as fast as G8800 in Ray tracing and its been provin that the 8800 is 10 times faster than the fastest CPUS in the market that money can buy in Ray tracing.

Question how is Gran turismo 5 Graphics are possible ? gg

naughtydog360

Yes ray tracing is useless, cuase you cant use ina full game engine there is no hardware that can do this at comsumer prices. None!!! So righ now for this generation ray is not posiible. i dont think it will be for a while.

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efd753

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#7 efd753
Member since 2007 • 25 Posts

[QUOTE="ps3rulezzggdff"]accept 512 mb unified memory >>>>256+256 split dedicated.Redfingers

Ha.

You apparently missed the boat on that one. The lemming camp conceded long ago that unified memory is not better than split, dedicated memory. That's a common misconception from the uninitiated. The "new" argument is that the amount of memory reserved for the operating system in the Playstation 3 is greater than that reserved for the Xbox 360, thus, leading, on a technical point, a standpoint of superiority in favor of the Xbox 360.

This, of course, neglects that the Playstation 3's memory consumption is being reduced via firmware updates and that it has faster main RAM (higher bandwidth, presumably lower latency) and presumably even faster video RAM since it is in fact, dedicated.

Riddle me this: why don't high-end PC's use unified memory?

Cause on the PC unified memory is not a standard. If it was and indeed it was better then it would be use.

I dont know if unified memory is truly better. But what i do know is that the xbox 360 has 10 mb of really really fast ram on the

video card. The rest is streamed to the fast memory from the unified memory.

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efd753

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#8 efd753
Member since 2007 • 25 Posts

It probably will be perfectly fine come launch day. But yeah the source engine wasn't designed to use the Cell/RSX architechture so they would have to make lots of changes, unlike with 360's PC in a box design. There was also a recent interview saying they aren't using ANY of the SPUs.... so it's not like this has anything to do with power, just developement problems.Lazy_Boy88

Why ppl think that the 360 and the PC have the same desing? The 360's three proccessor are the same as the ppe in the ps3. The both processors are based on the powerpc processor.

The video card in the 360 is not like the computer's video card. This card has only 10 MB of ram on the card and the rest is on the ram. While the ps3 has the same design as computer's video cards, where all the memory is on the video card.

So I dont understand why ppl think that the 360 and the PC are the same thing. Xbox 1 was pratically a PC u can run windows on it, but the 360 is not the same a PC.

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