elmertheowl's forum posts
I used to beat evey game I got (some RTS' would require a few cheats, so "go through" every game). Recently, I have a lot I haven't gotten through. I start them and either I get stuck or just have no desire to finish. The most recent handful I've finished are (theres a lot inbetween these I haven't finished, plus MMORPG's can't be "beat"):
Half-life 2
FEAR
Warcraft III and Frozen throne (no cheats!)
Chronicles of Riddick
I'm intrigued by games (or movies) that are based on real life events such as wars. My main question is what is held sacred? As in, when is it okay to make a game about an event where horrible things happened? Is it all in the presentation? Movies can be argued as being enlightening or honoring towards something that happened, like the movies based on 911 or war movies that cast a very serious and realistic light on a war. Games, however, would be a lot harder to reason that it honors the memory of the fallen.
For games that already exist. Does playing through a simulation of real life events ever move you to think about the weight of what really happened? In the comfort of your own home, but sitting in a PT boat, storming the beaches of Normandy, do you think about what it must have felt like for your Grandfather or his brothers?
I'm curious what the rest of the gaming community thinks about this topic.
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