Erin_Everett's forum posts

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Erin_Everett

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#1 Erin_Everett
Member since 2016 • 44 Posts

@Alucard_Prime said:

As a fan of fighters I tried so much to get into Tekken back in the day. Tekken 3 I played that game a lot on PS1 and some moments were enjoyable, but 3D fighters are just not my thing and I only play 2D fighters these days, so I don't care if it doesn't come out on XOne.

On a side note, it was a bit amusing and disappointing earlier reading that Tekken vs Street Fighter was cancelled. I was a fan of SF vs Tekken last gen, and I was willing to give TK vs SF a chance at one point but they kept so quiet about it all this time, and now lol it comes as like no surprise at all that it's canceled. Like ok, I saw that coming a mile away. Another cross over series would be interesting one day though. SNK vs Capcom was my favorite.

It's probably just... harder to translate characters with such blatantly 2D-fighter movesets to 3D fighter gameplay, than it was translating 3D characters to 2D. 3D fighters have a type of gameplay that differs from 2D fighters in ways that would make certain move types from 2D fighters a lot less useful.

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Erin_Everett

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#2 Erin_Everett
Member since 2016 • 44 Posts

Why change it to Tubman? Because it makes for a very easy conversation topic to sift through and realize half the people involved care less about Andrew Jackson or Harriet Tubman being on the $20 bill, and more about turning the the whole thing into yet another platform to either whine about political correctness or whine about people whining about political correctness.

Seriously. 90% of this thread and most related discussion everyone else in the known universe right now? It's not even relevant. To anything. It's just people getting all complainy about how social justice keyboard warriors are ruining the world, and other people who are too silly in the head to realize that isn't a conversation worth responding to because it has nothing to do with whether a given thing is right or wrong.

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Erin_Everett

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#3 Erin_Everett
Member since 2016 • 44 Posts

@FireEmblem_Man said:

I feel like Star Fox Zero is another Other: M like game, without the dumb plot and maternal instincts

Joke's on everyone who ever complained about Platinum there, because the "dumb plot and maternal instincts" was all Sakamoto. And it's not even as if the story concept was hopeless to begin with. It was just poorly-written, poorly-paced, poorly-directed, and poorly implemented into the game. And to add insult to injury, the acting was mediocre to the Nth degree. That game had a lot of potential that was just wasted.

Of course, the gameplay was still Platinum, so they're probably 100% to blame for how linear the game was and probably for the dumber moments involving "authorization," too.

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#4  Edited By Erin_Everett
Member since 2016 • 44 Posts

inFAMOUS: Second Son and its stand-alone DLC side-story game First Light are good games to have, although ultimately not as filled to the brim with awesome as inFAMOUS 2 was.

The Witcher 3 is a fantastic choice unless you also have it on another platform already. As open-world WRPGs go, it's aces. You might even like it if Witcher 1 or Witcher 2 didn't exactly sell you on the series.

Hold off on getting Street Fighter V until it has more content. They blatantly rushed it out so it could be tourney-viable and left out the main story mode until June or so, and it doesn't even have an Arcade Mode yet, just a kinda-fun survival mode, online play, and 16+1 characters (they added Alex already, who is/was temporarily free but you'll have to pay for him eventually, either with money or in-game points). It's kind of an underwhelming game at this point in time, even if the core fighting mechanics are a nice enough blend of technical and accessible to make it a good Street Fighter game for both rookies and long-time fans to get into. Some of the long-time characters have been changed up in certain ways, though, so you may need to adjust if you're used to their old movesets.

Mortal Kombat XL just came out, which is basically the Ultimate Edition, so it's a good time to get that game as well.

Batman: Arkham Knight isn't bad. It just isn't as tightly designed as the others. The batmobile combat segments of the game can drag but still control well enough. The story's a bit on the iffy side but is still entertaining. Combat and stealth are still great. Only added-character story DLC that's meaty enough to be worth bothering with is the Batgirl one, though, and even that's a bit underwhelming.

Fallout 4 is good if you aren't immediately turned off by the words "Fallout Lite." It's a blatantly streamlined game, for better or worse, and the more in-depth roleplay elements that longtime Fallout fans enjoy are largely either downsized or gone completely, making it one of those games that might tick you off if you're familiar with the franchise, but is still fun enough that it's an okay entry point for newcomers. Just be aware that Fallout: New Vegas, and even Fallout 3, are overall better examples of the series and the genre. Fallout 3 and 4 do come off as visually less dry than New Vegas, though.

Apart from that, there's been a few pretty nice remasters for the system that are worth a look, especially if you never got around to playing their last-gen versions (we can now play fully-optimized, 60fps/1080p versions of the games we pointed out SHOULD have been 60fps/1080p when they were originally released! yay!). Of particular note are Devil May Cry 4: Special Edition (which goes the extra mile by adding three more characters and making the sprint ability trigger faster, fixing the problem of long, boring empty hallways somewhat) and DmC: Definitive Edition, which irons out some of the design flaws of the original version by adding a manual lock-on button and toning down the monotonous color-coded enemies that used to require specific weapon-types to kill (which was annoying like you wouldn't believe). It did SLIGHTLY improve the story by cutting out a few particularly pointless scenes and adding one new scene to address one of Vergil's worse character moments... and adding a scene at the end where instead of sequelbait snap to black, you get a more subdued conclusing where Dante and Kat walk off and Dante puts his hand on her bum and she laughs (and they're both so bland that you won't even be able to care whether you like that kind of thing or find it offensive! it's just kind of there and you're dead to the world by the time you get to it because YEAH THIS STORY REALLY SUCKED THANK GOD IT'S OVER). The gameplay improvements and extra modes (particularly Must Style, which is a great idea for the Devil May Cry franchise) still make it worth playing over the original DmC reboot, though, so I'd give it a look if you find it cheap.

It's worth mentioning that DmC: Definitive is available as a physical release, but DMC4: Special is digital-download-only except in Japan.

EDIT: This isn't really relevant to the "which games should I get" question, but... the PS4's internal wireless adapter sucks buckets of goblin pee. Use a wired connection if at all possible. Connect to a wireless router that's VERY close by otherwise. My PS4 is the only device in my house that ever has an issue connecting to routers on the other side of the same house.

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Erin_Everett

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#5 Erin_Everett
Member since 2016 • 44 Posts

@shadowchronicle said:

Republican party is already divided to begin with. You could kind of see it when Romney decided to butt in.

Good. The two-party system has sucked since it began and will continue to suck until it goes the way of the dinosaurs. I hope both parties splinter into so many pieces it's easier to count grains of sand in a desert on a windy day.

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#6 Erin_Everett
Member since 2016 • 44 Posts

@StrongBlackVine said:
@erin_everett said:
@StrongBlackVine said:
@charizard1605 said:

Frostbite, so yeah. Battlefront, Battlefield Hardline, and Battlefield 4 were also all 720p on Xbox One, if I am not wrong.

That said, this is only the beta, so maybe that changes as we get closer to the final release.

Ain't shit changing as far as resolution. There have been enough Frostbite games betas to say this with some certainly. 60fps on Frostbite means 720p for Xflop. Not that 900p is great. Can't wait for Neo.

Otherwise don't care about this game and it is going to flop commercially.

Is there a reason you say so? I'm interested in Mirror's Edge, myself, but I figure it'll probably be easier to get into the new one than the original, considering the less refined things I've heard about its design.

I don't it just doesn't appeal to me right now and I don't really seem to be in the minority. Hope I'm as I like to see games with strong female lead protagonists do well...

Well, Mirror's Edge Catalyst is being deliberately marketed for a change. It's lack of strong marketing push that's shot games like Mirror's Edge in the foot in the past. I think it'll do well enough for a Mirror's Edge 3 to happen, which is the most I can really ask for of a relatively fresh IP. Gaming loves its familiar done-to-death franchises these days...

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#7 Erin_Everett
Member since 2016 • 44 Posts

@linkyshinks said:

@so_hai:

"This just sounds like people worrying that Nintendo haven't morphed their design philosophies into say, Sony's or MS's style yet. If they listened to people like this, Metroid Prime would have played like Perfect Dark Zero, then where would we be?"

I make no mention of either companies in my post, because they have no relevance to this matter.

What are the design philosophies of Sony and Ms that you are referring to?

Retro's Metroid Prime was designed as an adventure game with heavy exploration, it was never designed to be an fps action game.

Metroid Prime is also an argument in favor of Star Fox needing to move forward more, though. Prime is an example of a game that tries to take the best of the old and evolve it significantly, and in Prime's case it worked beautifully (barring the occasional superficial gamer who writes it off as "just another FPS" without really examining what it does with its gameplay). Prime also did a lot in terms of inventing its own visual and audio style to go with the gameplay evolution. Contrast that to Other M, which tries so hard to be a vaguely 3D take on Super Metroid and Metroid Fusion, to the point where it falls back on familiar enemies and imagery far too much and only "evolves" in mostly superficial (story emphasis) or uninspired (generic third-person lock-on action mechanics) ways. It's a dazzling difference in design philosophy between the two games. The funny thing is, Metroid Prime's entire design formula could still have worked really well without the first-person perspective. There was no real reason for Other M to take such a drastically different route when Prime had already captured the strongest elements of classic Metroid and translated them into 3D without a hiccup.

If Star Fox Wii U is too simple, though, there's an argument to be made that a significant portion of the core Star Fox franchise would have been put off by a more deliberately evolved take on the gameplay, too. Whether or not that mentality is worth catering to is a matter of debate, but it's also that kind of gamer that forms a strong element in the Wii U's current following. So I can sort of understand why the game was designed along more-casual lines.

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#8  Edited By Erin_Everett
Member since 2016 • 44 Posts

I'd say hardware is still a sticking point in the current industry, though. The Wii was put out at a time when the industry was still in transition to a multiplatform-centric economy, so to an extent it got away with being different. Now in the PS4/Xbone/PC era, there's far more library overlap. The Wii U is sitting there on the store shelf, having the unique downside of being the only console in the current lineup that straight-up can't have a lot of those multiplatform titles. If the NX is on-par with the other two consoles, devs can start porting their new games to it more freely as they're developed and released, and it'd have more robust third-party support as a result.

And yeah, Nintendo puts out great exclusives, but profits from third-party sales feed Nintendo's own first-party hardware and software development. They'd be able to lay off the nostalgia horse a little and focus on developing along more experimental lines again, which they haven't done as much since the GameCube era, in spite of their consoles' attempts at revolutionary controller options.

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#9 Erin_Everett
Member since 2016 • 44 Posts

@StrongBlackVine said:
@charizard1605 said:

Frostbite, so yeah. Battlefront, Battlefield Hardline, and Battlefield 4 were also all 720p on Xbox One, if I am not wrong.

That said, this is only the beta, so maybe that changes as we get closer to the final release.

Ain't shit changing as far as resolution. There have been enough Frostbite games betas to say this with some certainly. 60fps on Frostbite means 720p for Xflop. Not that 900p is great. Can't wait for Neo.

Otherwise don't care about this game and it is going to flop commercially.

Is there a reason you say so? I'm interested in Mirror's Edge, myself, but I figure it'll probably be easier to get into the new one than the original, considering the less refined things I've heard about its design.

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#10  Edited By Erin_Everett
Member since 2016 • 44 Posts

@FreedomFreeLife said:

Like i said, consoles are too weak to run this powerful and best graphic game of 2016.

Your EGP (English Grammar Processor) needs a serious upgrade. May I recommend Intel's top-of-the-line Dual-Core Language Buster? It knows how to use the word "best!" because it is the best.

In all seriousness, though, running at 720p isn't really a travesty, but it does point to a lack of balance between game development and console hardware. With modern gaming's emphasis on multiplatform gaming, it just turns out it's more economical to develop a full-featured PC version and to port it to consoles, I suppose. I'd rather have smooth framerates than higher resolutions, though, if I have to choose.

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