I used to be a hardcore player in Vanilla, and frankly, I welcome the changes to WoW. You don't have to sacrifice most of your life in order to get decent gear, the achievements are actually rather fun and give you something to do in downtimes, and more players have a chance of seeing some of the end content.
The downside of that is that gear--which was never a true indicator of good skill--is now even less of an indicator of good skill since I was running Icecrown Citadel successfully with PUGs. It takes very little time get full T9, which is a good starting point for everyone. By the time you realize a person actually sucks, it's often too late.
However, I would say that the "easier" nature of the game does tend to make you get sick of it more quickly. (More here.)
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