Dark Souls is a prime example of this. There are plenty of people who cry and whine they don't know what to do, how to do things, how things work and the like. Instead of exploring, taking the time to figure things out, and using the built in multiplayer mechanic that is and was revolutionary and unique, they whine and cry about it because it doesn't have a cookie cutter, led by the hand experience that conforms to the current trend. In various aspects of gameplay, mechanics, and lore. Most don't know just how extensive and robust the lore is.
You know who is cool, though? Jess friggin McDonell, that's who. Genuine, encouraging, intelligent. She's from the friggin Outback to boot. I watched Nature's Deadliest Australia on Discovery Channel...geez
@EasyComeEasyGo The game plays WAY better then Halo. That Xbox fangirl hasn't played it yet; YouTube Let's Plays is all he has seen. He has X.bone. The robust rpg mechanics will make many cringe because they have no clue how to manage statistics or their inventory, let alone build a class.
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