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fajin36

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Edited By fajin36

Next to Miyamoto, nobody has had a bigger impact on our industry than Carmack. Don't blame him for Rage...he's not a game designer, but a tech wizard. The engine itself did what it was intended to do,, namely look great and run at 60fps on console. Carmack achieved his goal there.

Also besides Doom and Quake, let's not forget Commander Keen, which was the first true side-scrolling game on PC, thanks to Carmack.

I think the Rift is his chance to bring us another revolution.


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fajin36

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Edited By fajin36

@Lord_Badmagic I bet within two years you'll own a Rift, that this 'has-been' has helped develop.

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fajin36

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@Huskypaw Carmack is literally a rocket scientist. I think his contribution the the Rift will be enormous.

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fajin36

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Totally agree with the author.

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fajin36

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One may see a small difference in visual fidelity when it comes to exclusive content, but multi-platform games will probably look very similar, if not the same.

And to the idiot who asked who John Carmack was...buddy, GTFO.

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fajin36

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I still want someone's blood for this travesty.

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fajin36

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Edited By fajin36

Fantastic game.


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fajin36

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@JayQproductions @fajin36

Possibly if we're talking about specialised hardware or a high-end GPU being used specifically for a tech demo. In that case, I agree.

I don't see in-game visuals being anywhere near photo realistic in 10 years though.

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fajin36

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There is NO chance we will see that level of fidelity in just ten years.

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