They need to include a price drop with that if they really want to get people interested in a proprietary headset. I don't play much, maybe a few hours a week in VR but I haven't touched my quest or PCVR since I got the PSVR2. I just feel more immersed when I'm in PSVR2 because of the deeper blacks and the blocking out of all incoming light sources. Not to mention the wider field of view, everything just feels a lot more open, I feel kind of confined when I'm on the quest.
They have to realize that only allowing orders on playstation direct has left a lot of potential orders out in the cold. I've read stories of people going to stores trying to preorder only to be told they don't accept preorders for it there. A very wide swath of people refuse to buy things online and also refuse to buy straight from the source. Yes, the price is high, but given the features, it's actually cheaper than similarly featured PC headsets by a longshot. The problem here is lack of people with PS5's that have an interest in VR and it being more costly than the console itself. A very easy solution to this problem is to allow PC support for the headset but that will never happen.
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