Lately, I've been anticipating Destroy all humans Path of a furon. First, it's not Destroy all humans 4! It's 3! The game is being upgraded so it will be able to take advantage of next-gen consoles like the PS3 and Xbox 360. Let's take a look at some of the changes. (Copied and pasted from wikipedia);)
Changes in gameplay, graphics, and physics
Due to streamlined controls, Crypto can shoot humans, use the jetpack, and activate Psychokinesis simultaneously. The player can stand on a moving vehicle without falling off or being knocked over. The player can now engage in aerial battles. There are now flying enemies, such as helicopters and enemy saucers that can fight Crypto in his saucer. The player can travel to different locations "without ever leaving the game world" Buildings will collapse and scar differently when attacked with different weapons. The game will feature a modified alert scheme with police, SWAT, and military awareness. Cars will dent, bend, and crumple when hit, and will create sparks when dragged across a stone or concrete surface. The game uses a different physics engine, and as a result objects in the game will not abruptly stop moving when they collide with other objects. Electricity will surge through power lines when damage is caused to them. Pox Mart will be returning. The player can now use Mental Lock as an accurate targeting lock-on system for strafing targets with a weapon. The player will be able to exit and enter certain buildings freely, such as his casino or the Master's monastery.
Changes to story and characters
The game features new locations, based upon major cities around the world. In an IGTV Interview, Jon Knoles states that since the Nexos from the Furon Homeworld are on Earth trying to disrupt his mission and kill him, Pox has upgraded Crypto's weapons and mental abilities. All of his weapons now produce DNA, and he automatically pulls the DNA towards him with Psychokinesis. Pox is still a hologram, but he has a brand new HoloPox Unit with extendable arms, with which he can gesture and interact with things.
Changes to Furon technology, weaponry, and saucer
Almost all of the previous weapons have been externally redesigned. Crypto can use the saucer's death ray and other weapons to scar buildings and terrain; these scars remain until a new mission is started, the player travels to a different location, or if the scar is on a building, until the building is destroyed. The saucer can abduct multiple humans, which are processed instantly. When abducted, humans slightly recharge the saucer's shields and also increase DNA. The Ion Detonator can be used as a sticky bomb. It can stick to both people and objects, and has a larger blast radius. The Anal Probe can lock onto more than one human. The Zap-O-Matic's multiple trails will go to vehicles, inanimate objects and people. Enemies and vehicles attacked with the Zap-O-Matic appear blue. The Quantum Deconstructor can be charged. The jet pack has a longer-lasting battery, and controls differently. The saucer has been redesigned, as Crypto crashed the original saucer into the Space Dust casino whilst drunk. Crypto's saucer can now fly horizontally and vertically and aim in all directions. Some of the new weaponry includes the "Tornadotron," the "Black Hole Gun," and the "Venus Human Trap". One new weapon is called the Superballer; this weapon fires out a supercharged ball of hydrohelium-infused polymer that homes in on humans and vehicles and sends them bouncing. With each super bounce, the victim takes damage, and it also causes an impulse with each impact that throws anyone and anything nearby. In a reference to one of the ubiquitous symbols of the 1970s: rainbows, the Superballer's vapor trail even creates a spectral refraction effect akin to a rainbow. Also, one returning fan favorite from Destroy All Humans! 2 is the Dislocator. This weapon fires pink gravity defying energy disks that fling people and objects in many different random directions. The player may now engage in "car surfing" via this weapon, and the disks are now pink, instead of purple as they were in Destroy All Humans! 2.
Changes to Psychokinesis
Psychokinesis is now mapped to its own trigger for easy access. Psychokinesis generates a large blue-purple glow around Crypto's hand. The Temporal Fist ability allows Crypto to stop time, manipulate objects, and then resume time. Objects can be given a directional impulse that causes the object to fly with greater force than a normal Psychokinetic push, once time has been resumed.
Changes to humans and enemies
Some enemies carry riot shields. In a video of DAH! PotF and a racing car video in Sunnywood, Crypto is attacked by humans with plasma guns. Humans now run out of buildings when damage is caused to them, making it easier to collect humans for processing. There are now helicopter enemies.
Remember, if you know about anything not listed here, email me at jmhorrors@yahoo.com or leave a comment
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