As for this game being something you will want to add to your collection, I say no. As for a game you should play, yes. The reviews make sense to me now. The hard part about this game is that it has huge potential but did not use it.
One example is the weapons upgrades. First you have only a very small choice in weapons to buy and a small basic choice of upgrades. You search for these upgrades throughout the game but there is no challenge to it at all. You really have no need to actually search around the environments. The glaive is one of the best weapons ever in a video-game. They did not fully use the potential of this weapon. This weapon is killer. You can shoot ammo boxes from across the room and grab the ammo with it, which is really cool in a gun fight and you run out of ammo. It can really pick up the pace in action of this game but there is rarely a need. The AI in the game does not even make a real attempt to be offensive when it comes to the soldiers which would be the perfect place to do this. It is insane to throw the glaive at somebody and then start to plug them with bullets at the same time. That is great, I mean it is really great. This technique is really only good for the creatures in the game, since they are the only things that may attack you or come after you. It works great in that case but the soldiers are where the greatest potential comes into play it lacks hard. The soldiers are always on defense except for shielded ones. They will give you a chance to do this. Now when I say the "greatest potential" I mean since the soldiers are on defense you can just sit there and hit them with the glaive why run around. If the soldiers were a bit more on the offense to a point to where you would have to run around from cover to cover and use the glaive to get ammo or other weapons while fighting it would have been OFF THE HOOK.
All of these things are kept at a minimum to the point of playing guns as a kid and pretending to be a army man rather than the danger of being killed. The use of different guns is not as important as how bad @$$ the guns feel to use. They really are great but limited choices and not so important upgrades. The upgrade thing is nice in general but lacks substance. All the upgrades are the same for every gun, and you get multiples of the same thing the whole game. It would be cool for a arcade game but it feels half right at most for this game. You do get a shield in this game but it really lacks purpose. You only need it to get a achievement. It could have been a great feature but almost unnecessary. Back to the glaive. Great weapon. Used very well in this game but again not to potential. You can grab ammo, weapons and elements from across the room which is nice. You can also search around corners to see what lies ahead. you can throw it through tight spots to hit somebody or grab something. All of this is sweet. I just would have liked to see more depth with it. Like using it to go through tunnels to hit levers to open doors or find hidden treasures. All of this stuff is right there in front of you. There is no reason to search or figure out how to advance to the next level in a serious way. They do this in a very minimal way though and it feels watered down. The element aspect of the glaive is great not too much there to complain about.
The enemies in this game are alright. It is on par with most good games. There are times where there are seemingly never ending single file lines of them. There are multiple **** of AI which is great although there it becomes boring to shoot things that stay in the same place and dont move around.
The sound in this game is really good. They tell you this in the other reviews. Very true, it sounds very good. Actually the sound and the glaive are the greatest part of this game and they are really great. The graphics and environments are very good also. Like in other reviews they do get a little monotonous. There are great effects throughout the game and the colors are nice, the characters are very good looking especially in the cut scenes. As for being dark, Dark Sector is dark, real dark. Not as in evil as much as lack of light. You do get a flashlight but it is good for nothing. You will need it if you want to see where you are going at times, but other than that nothing. The items you collect throughout the game flash like a arcade game. Again no need to search, they blink.
So The infamous story. There is none. It is true the story is nothing but a vague insert to break the action. The breaks look good and are well placed though, I have to give it that. Another great thing about the game is it actually has some boss fights. They are pretty good also. There are certain ways to kill each one and a few are really cool. So the boss fights are a plus.
One last aspect of the game that is really important is the game-play. The game play is very good but it needs to be fine tuned. You have cover and can hug walls but can only do it if you are walking up to it not if you are right in front of it already. When switching cover you dont hug the next cover, which is fine except to have to back up and walk up to it to take cover. Walking up to ammo and weapons to pick them up is a problem. You are much better off stopping and shooting your glaive at them to pick them up. Otherwise you are trying to line yourself up to hold down the x button until you pick it up. There is no blind fire. Finishing moves, not as great as they say but not bad. They are pretty cool for the most point but I would like to choose which one I want to use. All of that said, and I hope it helps, It is a good game to play once. A broken game that has insane potential to be incredible.
Log in to comment