Having played the full game now I can say that while the first part of the game is a little slow out of the gate, it gets better. And the second and third parts are much better.
As innovative and successful a company as Valve certainly is, they're taking some risks here.
Not least their belief that the market they're aiming for is so large. PC games, those distinct to the platform, tend to be focused on more intimate interaction, with the vast complexity of a mouse and keyboard for controls.
It's not a medium that immediately lends itself to a handheld controller from the other side of a room.
It's also worth noting that their idea is not especially novel. Media boxes, and even wheezing PC towers, already sit by a lot of people's televisions, streaming appropriate games from machines in another room, or capable of gaming themselves.
A decent portion of that perceived audience who wants to play PC from afar has likely botched something for themselves. I know I have.
For this to work, Valve is going to have to pitch some really superb tech, running in a small, super-quiet machine, at a very competitive price.
Those are a lot of factors to get right, if they want to seriously compete with the behemoths of sitting room gaming.
@o016945 @focuspuller I deleted my comment because there has been a lot of anger and hate slinging on the comments lately, and I'm not going to add to it.
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