@jcrame10 said:
@freezamite said:
@jcrame10 said:
@mesome713 said:
Nintendo games are never that bad, not even close. Nintendo also never releases Definitive Edition since they had to fix so much. The Witcher 3 Definitive Edition coming soon, just like always, after they finish patching it of course, i hear they still have a while trying to fix everything. Hopefully they fix it all this year though.
Cuz nintendo games are simple and will probably never be as vast as a game like witcher 3 lol
Yes, that's why Xeno X has like twice the content of Witcher 3 (if we talk about meaningful content, then multiply that by 5), in a world at least 3 times bigger and with a battle system that not only is much more complex but it's also not broken like the one in Witcher 3. Oh, and also 0 bugs from day one.
Is the game really THAT good? You guys are seriously making me consider getting it. It's just when i saw trailers and gameplay, it didnt look that great. Plus, I've never finished Xenoblade Chronicles on Wii. I'm just afraid its gonna be another run of the mill JRPG, most games in the genre have been so-so in recent years. What really makes it so much better than something like the Witcher3? Just the world size and battle system?
It's even better than "THAT good" in my opinion, but it also has its flaws and since it's so different than most RPGs when it comes to its structure and what intends to do and the game lacks some tutorials it may be a bit hard to get into.
If you didn't finish Xenoblade Chronicles on Wii then you may not like this either (it depends on what made you leave the first Xenoblade unfinished) but if there's an adjective one can't apply to that game that one is "run of the mill JRPG".
Its flaws are mostly related with the entry barrier of the game. There are some aspects of the game that are not explained even in the digital manual and there are some quality of life problems as well (for example, selecting your party members can be a bit frustrating because they're spread all over New LA and they're not highlighted on the map, and even when the most important members are all in the barracks or the comercial district it's usual to waste minutes searching for the character you seek).
But once you get a grip on the game it delivers unlike any other single player RPG I've ever played.
One good QoL feature is that you end having fast-travel points spread all over the world. You may perfectly end with near 100 fast travel points in the end fo the game and the game loads really fast (it never takes more than 10-15 seconds and if you aren't fast-travelling through different continents in 4-5 seconds the job is done) so you'll never waste time travelling unnecessarily.
Then, to compare it to Witcher 3 since you asked for it, what in my opinion puts Xenoblade X much above it is the gameplay. Not only the battle system but the gameplay in general. While in Witcher 3 you may need 70 hours to maximize your character to a point where nothing can defeat you, in Xenoblade I'm still far from being able to defeat the strongest enemies even after spending more than 160 hours in it. In W3 you power up Geralt until nothing can defeat him, in Xeno X you start powering up your character, then you start to upgrade the Frontier Nav system that's your main source of resources and after that you'll get the skells which is another layer that adds to the gameplay.
Your main character can't level up past level 60, and if you want to 100% the game you'll have to fight against 90+ level monsters, so managing your habilities/arts/equipment/skells/frontier nav becomes a must.
Then there's the world design, which is also a huge part of the gameplay. Xenoblade X's world is so good not because of its size but because of it's design. This is not your usual "let's put a big plain terrain with some enemies here and there" but a much more tightly designed package which allows for a much more rewarding exploration.
And finally, the game has much more meaningful content than Witcher 3. In W3 I spent hours and hours doing shit for the sake of completion, while in Xenoblade X rare are the ocasions where there isn't a worthwhile reward to compensate for your efforts. In fact, in TW3 I was progressing purely to see how the story advanced and what new stories would be explained in the new sidequests, while in Xenoblade X even if that may also apply the main motivation is to upgrade something (there's a **** ton of upgradeable things) to become stronger.
@aigis: Apples and Oranges in the fact that your whole second paragraph before has no meaning, try being concise in your writing... You sir a probably just a troll cause your arguments make 0 sense and now I feeling like im am just banging my head against a brick wall. Agree to disagree
No meaning? I'm just saying that a videogame script is as important for a game as the movie poster for a movie. It's not that hard to grasp, don't you think?
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