freezamite's forum posts

Avatar image for freezamite
freezamite

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 freezamite
Member since 2014 • 62 Posts

I wouldn't consider those Zelda games simple "ports" since most of the assets are new. They're more like "softly remaked games".

Regarding the Xenobalde port to N3DS given as a free bonus for the ones who buy Xenoblade X on WiiU... I wouldn't expect anything like that.

Avatar image for freezamite
freezamite

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2  Edited By freezamite
Member since 2014 • 62 Posts

@LegatoSkyheart:

@LegatoSkyheart said:

@Cheleman said:

to answer your question op, noone really hates tlou. its the greatest game since ocarina of time, maybe even pong.

the thing is... this forum, sw, is only inhabited by trolls, and tlou is very easy material to troll with since it flopped. it makes even the most obvious/shitty trolls somewhat decent. thats all there is to it. errbody LOVES tlou op. errbody.

No, It's more like No one "Hates" on The Last of Us.

They hate how overrated it's become (nominated for GOTY for 2 years) and Sony charging it's Players $60 for a New "Remastered" Edition 1 year after even though it's not a true Remaster.

The Game itself is actually quite good and deserved the respect it got in 2013. But that was 2013.

Couldn't disagree more on that. The game was one of the most overrated games I've ever played even in 2013, lacking level design and enemy design to an extreme I haven't seen in a lot of time (there only were 5 different type of enemies, and one of them couldn't be mixed with the rest because the game was designed around its plot instead of around its gameplay). It was a great movie and a demonstration that once you have a solid graphical showcase most of today's "gamers" don't care about anything else. Oh, and a cool story with tons of insults and violence so one can feel like an "adult" while "playing" it.

2013 was the year of games like Toki Tori 2, Pikmin 3, 3DWorld, Zelda ALBW or GTAV so I simply can't understand how can anyone put TLoU above any of those... I can understand someone having more fun with the movie-esque style of TLoU than those more gameplay oriented games, but if we're speaking of games, it's obvious what has to be prioritized when it comes to decide which games is better than another one.

Avatar image for freezamite
freezamite

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 freezamite
Member since 2014 • 62 Posts

@Jaysonguy: Hahahahah no, not even close. The worst 3D zelda is The Wind Waker and it's still leagues above of a lot of the AAA released today and a notable game in the overall.

Avatar image for freezamite
freezamite

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 freezamite
Member since 2014 • 62 Posts

Not consoles but the huge budget needed to make a game shine. Most games published today are still developed upon old engines because they need to be sold to the maximum number of potential buyers and making an AAA game with a new engine made from scratch would literally kill most of the big companies (they've learned the lesson this time it seems).

Dragon Age Inquisition for example. As stunning as it may be in some aspects it's still a DX9 game even in the PS4, and even games like Mario Kart 8 (in a weaker hardware compared to the PS4) use more advanced effects than it. As for now, only the first party studios and the few that can afford to release their games only in next-gen hardware have shown what the next gen of consoles can be able to do, and that's only EA, Ubisoft, Sony, Microsoft and Nintendo.

Avatar image for freezamite
freezamite

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 freezamite
Member since 2014 • 62 Posts

In my opinion TLoU was a really overrated game and the remaster only demonstrates that Naughty Dog as developers let a lot to be desired. I mean, compare it to a Nintendo remaster like Zelda:WW HD and a part from the visual upgrades you see how they tried to fix some of the problems that game had. Of course more dungeons would have been much better but since it was a remaster I don't think anybody was expecting them but the improved navigation card, the much better inventory management (the UPad helps a lot with that, of course, but that only reinforces the fact that Nintendo prioritizes gameplay whereas Sony's first party studios prioritize graphical fidelity), the re-made tri-force hunt (making it much faster and less tedious than in the GC original game).... you can say without any doubt that WW:HD is a much more refined experience than the original WW despite not changing too many things.

TLoU remastered is a bit better than the original where it didn't need to get improved (its graphics were good enough in the PS3, maybe just a better framerate would have been enough in that regards) and it didn't improve anything where the original was totally fucked (no level design in terms of gameplay, a really scarce variation of enemies that coupled with the lack of level design made the game repetitive, even when in the higher difficulties the game encourages stealth gameplay over TPS Joel is really limited when it comes to the actions he can perform and stealth mostly becomes "walk crouched and approach enemies from behind". In normal difficulty the game is so broken that the sections that should be the most scary (the ones full of clickers) are in fact the most relaxing ones only because of the broken gameplay (walk slowly and you're literally invisible to them, throw them an incendiary bottle and see how they all die in a matter of seconds).