fresherfish's forum posts
[QUOTE="Dreams-Visions"][QUOTE="UpSwing"][QUOTE="Dreams-Visions"][QUOTE="UpSwing"] How do we know that is Footage of the PS3 version?UpSwingbecause the link says it is :|
Maybe I'm blind, but I don't see that anywhere.
???
hot damn! you're right. the place I got it from said it was the PS3 version and I didn't bother to question. I thought I saw it somewhere. I guess not. I don't know how we know, then. it could be the PS3 or PC version, I'd guess. good find.
Well it's obviously not the PC version. You can tell by the aiming. And I recently saw gameplay footage of the 360 version and it was running smooth as butter. I do "think" that's footage of the PS3 version, all I'm saying is that I can't see any evidence for sure.
The link clearly says it's the PS3 version right underneath the video in French. C'mon people!
half-life 2 was awesome on the xbox, dont know where people get these framerate issues from2ndWonder
It was good and fun, but there was definitley framerate probs. Some people are just more sensitive and are more able to notice even small diff in framerates. Personally, I notice stuttering on video running at 60fps. Just something to consider
[QUOTE="fresherfish"]The first xbox had games with terrain defomation in DOA and I'm pretty sure the 360 is also capable.AB_Uppercut
I mean terrain deformation that stays and not disappears after a few seconds.
Motorstorm has amazing terrain deformation because the look of track on the 2nd or 3rd lap is always different to the 1st lap which makes the game much more believeable
Did you ever play DOA? It didn't disappear, it stayed deformed for the whole match however long it lasted.
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