After the critical and financial success that was The Fellowship of the Ring, The Two Towers followed quickly. It was inevitable, but not from an economical standpoint; the story simply wasn't over. Howard Shore, attached to the three year long project from the beginning, was hard at work on the second part of the epic 3-part series, and it's arguable that The Two Towers does in fact have the best music out of all three. However, it's true that you could argue this same argument for any one of the movies; the first score's incredible third disc was filled with memorable moments, the third score's impossibly brilliant final disc had virtually all of the highlights of the score in them, and the second score was fantastically consistent the whole way through.
Let us begin.
Glamdring: *****
Elven Rope: *****
Lost in Emyn Muil: *****
My Precious: ****
Ugluk's Warriors: *****
The Three Hunters: *****
The Banishment of Eomer: *****
Night Camp: ****
The Plains of Rohan: ****
Fangorn: *****
The Dead Marshes: *****
"Wraiths on Wings": *****
Gandalf the White: *****
The Dreams of Trees: *****
The Heir of Numenor: ****
End-Draught: *****
As expected, Glamdring introduces the Prologue theme yet again. The prologue theme, one of the most famous and iconic themes, opens all the Lord of the Rings movies and not without good reason - it's a beautifully sorrowful theme. Here, however, the theme is also backed with low brass and extra strings, making it more lambently beautiful and extraordinary. At 1:45 or so, the theme ceases to be replaced by Shore's usual action s-tyle, with the low percussive beats and overwhelming brass bursts ringing out. In the first track alone, Shore demonstrates his understanding of orchestral harmony; brass dissonance, choral work, strings, percussive blasts, and such all blend together in the second half of this track to represent the sequence where Gandalf battles the Balrog. Simply put, it's epic stuff. One wonders why others haven't tried to incorporate choir of this magnitude in their fantasy epics. Lord of the Rings' music works so astoundingly well it practically embodies all the fantasy genre needs for music.
Elven Rope is a calm respite from the tireless power of Glamdring. The Hobbit theme is introduced here, with its playful attitude slightly toned down due to the setting. The strings are more mature here than before, and more subtle. It hints at the impending darkness in the final 10 seconds or so, suggesting that much more is yet to come for the two hobbits.
Lost in Emyn Muil opens with the woodwinds playing the hobbit theme. It quickly segues into a brief hint at the Prologue theme, before returning to slightly lighter strings. The ambience here is quite sorrowful and sad, and fits the mood very well. Shore again introduces his ability to channel emotion through the choir when it enters a somber tune at 1:45 or so. Unsurprisingly, Shore's action feel returns at 2:50, with its usual s-tyle of John Williams brass blasts and frantic strings. Shore's typical dissonant brass bursts ring out frequently, and while it is tiresome to listen to, it works astoundingly well in the movie. The best tracks here are the ones that blend Shore's unlistenable action material with his listenable stuff, creating well-balanced pieces that are cohesive and enjoyable while still being massive in scope and powerful.
My Precious returns to the Prologue theme and fills it with some more of Shore's filler ambience. While it works, the slower and slightly boring tint to the music detriment the music here. The second half is a strange, slightly obnoxious theme that with some weird instrumentation. 2:30 - 2:40 is particularly annoying. Thus, this track gets a 4 star rating at best.
Ugluk's Warriors returns to the thematic brass bursts the Shore takes such pride in. Here, it works well yet again, with the deep brass signaling dark things to come. The Hobbit theme gets a wonderfully noble brass statement 00:50, a surprisingly apt fit in spite of the fresh instrumentation. It immediately transitions into the Isengard theme, with the usual choral power and intense brass presentations. As expected, it's a very powerful and memorable track. Were it longer, it would immediately merit being a highlight.
The Three Hunters begins with the fellowship theme. The wonderful hinting at it in the first few seconds, followed by an incredible blast of it with the brass and strings starting around 00:10 and lasting to 00:56 is a great return to the heroic, positive side to the score, and after the 56 second mark, the score continues its upbeat power with more meandering with the Fellowship theme. Then, as if the track wasn't heroic and positive enough, the Rohan theme gets teased at around 1:35. After the brief statement, the track returns to the score's usual dark hints with the brass. Then, around 2:10, the bass theme for the Isengard theme begins, with Sauron's theme beginning around 2:27. It's an amazing compilation of some of the best themes of Lord of the Rings, and it's truly a piece to be reckoned with. And it doesn't end there; after Sauron's theme, the Isengard theme kicks in at 3:00. The percussive beat carries on for a while after the theme ends. The brass continues to build up, leading to another false climax that segues into the bass line of another one of the orc themes. It's simply amazing how many iconic themes Shore comes up with, and the mixing of them here is astounding. After the massive statements of almost all of Shore's orc themes, the darkness closes off at 4:30 or so, to be replaced with a wonderfully beautiful choir piece around 4:40. The beautiful choral work here, backed up with some fluttering on the trumpet is beautiful, and the way the female choir is handed to the male choir is smart and brilliant. The choral work ends at 5:30 or so, before the track ends. A truly glorious piece.
The Banishment of Eomer introduces a new brass piece of nobility. The strings are given the reign shortly after the brass statement, though this new piece ends at 0:30 or so. After this, a brief but interesting string theme starts, but fades out quickly. Then, until around 2:30, the theme enters into admittedly boring ambience, but quickly returns to more interesting strings and choral work. The decent buildup here is appropriately depressing, and the piece segues into an interesting mix of the fellowship theme with the Isengard theme, though it quickly becomes Shore's usual impressive choral work. The fellowship theme starts again over the choir, with some impressive power. The theme ends with a nice buildup from the choir.
Sadly, this piece has simply too many moments of dull ambience to be a highlight, though its good portions warrant it a five star rating.
Night Camp opens with a pretty hinting at the Ents' theme. It's quite a beautiful theme, and it's good to hear its expansions later in the score. Later, the track enters into typical Shore suspense fluff, with frustrating brass blasts over frantically plucked strings. The Isengard theme erupts out of this painful bit to make the track more listenable, and it succeeds generally. It's interesting to note that some of the brass pairs at 2:20 or so remind of Jurassic Park. All in all, however, this piece has too much dissonance to warrant even a 5 star rating, and can only deserve 4.
The Plains of Rohan opens with the bass line of Sauron's theme, an interesting idea. This theme, with brass fading in and out ends around 0:56 or so to be replaced by a decidedly uninteresting theme, that's fairly boring. It doesn't really do anything and it just meanders, until an interesting horn theme enters around 2:13 or so. The theme quickly segues into the fellowship theme, though it again falls back into quiet meandering. It begins building up, with the brass and strings reaching dizzying levels of power, until 3:30, where it abruptly cuts off into quieter stuff yet again.The theme ends on a quieter, thoughtful string beat. All in all, this track is a little too boring and ambient to retain your attention for long.
Fangorn begins with an intriguing horn theme. It builds up intriguingly as well, with bold brass and frantic strings providing the underscore yet again. It continues to build up, until 1:17, where a new theme is introduced, with the strings and brass providing most of the power. Sadly, it ends very quickly, to be replaced with Shore's atmospheric fluff yet again. At 2:00, the track becomes incredible yet again, featuring complex layers of brass, percussion, and intense strings and blending together into one incredible package. It is one of the most bombastic action beats Shore has composed yet, and it's impressive he could even imagine it. It's truly amazing, and it ends with the strings fluttering high. Powerful brass then kicks in at 2:52, returning the track to its powerfully intense string work. The brass begins again at 3:12, with suitably brash percussion ringing away as well. The track then segues into a strangely atmospheric presentation, with some interesting instrumentation (but little else). This weird stuff continues for a while, all the way to the end. Now, the ending may be ridiculous - but the starting 3 and a half minutes are stunning, landing this track recognition as a highlight of the score.
The Dead Marshes begins with a gloriously lush string theme that likely represents Gollum. Needless to say, it works very well where it is. Then, the track enters into Shore's suspense mode, with lots of unlistenable string dissonance. At 1:08 though, the track returns to its quiet opening, in a great way. The string theme, with various layering of other instruments make for great listening here. At 1:58 or so, the horror aspect kicks in, with disturbing sounding screaming ringing out. It's chilling, and coupled with the usual s-tyle of instrumentation, it's absolutely frightening. Then, at 2:30, as Frodo enters the lake, the horror is completely stated, with the low brass, frighteningly high strings and screams entering and weaving together into truly scary stuff. The theme then becomes more atmospheric, with choral dissonance and low brass weaving in and out to represent the dead souls in the lake. A massive brass burst at 3:46 is particularly powerful, which also marks the end of the horror parts to this track. The track ends on another suspenseful note, but quickly fades out. The track manages a 5 star rating for its trouble, but is simply too unlistenable to warrant it being a highlight.
Wraiths on Wings impresses with its powerful brass work and choral power. With yet another theme for the villains, Shore impresses with his ability to conjure up new themes for the same characters. The track then segues into the Nazgul theme, with the percussive blasts and choral work (and even the track length) reminding of Weathertop from the first score. With such power, the track immediately cements itself recognition as a highlight.
The lengthy Gandalf the White is rather uninteresting at first, though it consistently builds up, with some of the choral work at 2:46 or so being absolutely awe-inspiring for its feelings of wonder. The Rivendell theme is briefly reprised at 3:40 or so, marking the return of Gandalf to the world of the living. It's a suitably impressive moment, and though it does descend into Shore's usual ambience, it's still an impressive moment. While the track degenerates into rather unimpressive stuff, it quickly picks itself up at 5:12 or so, introducing a new theme for Gandalf. It's an impressive set of rising notes, with the choir and brass work rising to an impressively epic degree. The track then enters into a victorious, thematically powerful moment at 5:50 or so, with the choir and brass intertwining in impressively beautiful ways. The track ends on this suitably beautiful fashion, with the final 20 seconds in particular being absolutely awe-inspiring in their power and beautiful presentation. The best parts of the track represent the absolute best fantasy music gets to, and it's impressive. A highlight for sure.
The Dream of Trees is a respite from the powerful music preceding it; here is a beautiful piece with wonderful strings and beautiful undertones, meshing things like the Hobbit theme in for good measure. Simply put, it's a wonderfully beautiful piece and is a definite highlight of the score.
The Heir of Numenor opens in a particularly boring way, though it picks up later and introduces a new theme for the victory of the hobbits. It's an interesting rendition of the Prologue theme, becoming more victorious and signifying the eventual destruction of the ring. From there, the track enters darker status and retreats into the Orc theme and Mordor's themes. The track remains this way for a while, with some admittedly boring bass lines taking charge several times inside. Thankfully, the non-boring sequences more than make up for the boring parts of the track, though the dark themes end around 5:00 or so. The remaining sequence is surprisingly enjoyable, with some very high-pitched strings playing a rendition of the Prologue theme. Brass enters later to carry the theme forward, though the track hints at the bass line of the Nazgul theme. The track ends on a slower note. All in all, this track is worthy of a 4 star rating, due to the overdoing of rather uninteresting, boring fluff.
Ent-Draught presents the first truly lighthearted cue here, with some of the hobbit instrumentation from the first score returning here. The woodwind section playing happily with the strings providing a down-beat is fascinating and enjoyable, and as the track meshes here and there with The Dream of Trees, it's hard not to enjoy Shore's creative and fresh work here. At 1:30, the track becomes slightly more desperate, though it doesn't lose its playful tone. At 1:47 or so, however, the track loses even the playful tone and becomes an outright intense piece that builds up to 2:13 or so, and signifies the moments when Treebeard chases down and catches the hobbits. The final moments, with a beautiful brass theme are wonderful as well, and deserve recognition. All in all, this here is yet another highlight for the score.
The Good:
- Great continuation of Fellowship of the Rings' musical power
- Fantastic themes, as usual
- Great thematic buildup
- Many highlights
- The Three Hunters
The Bad:
- Frustrating action themes to listen to
- Suspense stuff is infuriating
- Some stuff is boring
The score contains almost all the power of Fellowship of the Ring, with lots of incredible moments of harmonic intensity. Simply put, The Two Towers' score's first disc is a powerhouse, with lots of the usual Lord of the Rings intensity in it. The Three Hunters, in particular, is amazing, with so many wonderful themes in it it's remarkable.
There are some of the same problems carried forward as well - while the themes are excellent, the filler work for the battles are infuriating, and simply don't sound great. Frantic string backups with massive brass bursts that lack cohesive themes simply don't cut it, today. That may have been hot back in John Williams' day, but now, it simply is annoying. While it fits the moments well enough, it beats me why Shore can't simply compose listenable action music. Not Hans Zimmer's type - more like James Newton Howard's action music. His stuff is still powerfully enjoyable while still fitting the action moments well enough, especially in his incredible work for The Last Airbender.
In the end, however, Lord of the Rings' score still impresses. The first disc of The Two Towers is a definite 10/10, due to its incredible meshing of great themes, and while it may not do absolutely everything possible to warrant such a high score, it does enough right and includes enough power to gain a 10.
Overall: 10/10
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