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gdorf101

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#1 gdorf101
Member since 2007 • 27 Posts
[QUOTE="NWA_31"]

[QUOTE="Erebyssial"]Ocarina and Metroid Prime were masterpeices because they transformed a franchise from 2D to 3D. I'm excited because the same should happen with Kid Icarus, as long as the developer gets it right, which I hope is Nintendo or Retro but rumours are everywhere about Factor5.Erebyssial

Zelda and Metroid games were constantly being made though.

We're talking about reviving an old NES 'series' here. It's very different.

Zelda and Metroid also only had a few games before Ocarina and Prime, and Kid Icarus was also on the Gameboy which seems to be completely forgotten.

But yeah it's still different in a way, as it's nowhere near a proven series yet. It's probably more of the gap between 1987 and 2008 that can make it a good resurrection.

Only a few games before Ocarina and Prime..? There was Metroid, Metroid 2 for the gameboy, and Super Metroid. In terms of Zelda, there was the original Zelda, Zelda 2, Zelda: A Link to the Past, and a bunch of gameboy games.. Besides, Ocarina was on a system who's generation was right after A link to the past. Metroid skipped a generation though, I guess.

Mainly the only people who would be excited for a Kid Icarus game are people who played it on the NES. It was such an insanely difficult platformer that was unique and quite superior in its day. So it's mostly about nostalgia. I would be very surprised if they were able to make a 3D Kid Icarus that wasn't either terrible or just rentable. I don't think Nintendo would ever make anything as gory and complex as God of War (in terms of motions, graphics, and control). They really should've just completed their kid icarus project for the SNES way back when.

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gdorf101

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#2 gdorf101
Member since 2007 • 27 Posts

In fact, I'm pretty sure that if Waluigi died, no one would give a rip. :|

Snyder_Trigger

I'd be kind of sad if Waluigi died.. I'm actually quite pissed that he hasn't been in any of the real Mario games, while for some reason they keep bringing back baby bowser and petey pirahna. Waluigi is so much cooler than them (and baby bowser shouldn't even exist!! Koopa Kids, anyone??). But you're right, Waluigi doesn't really exist in the real Mario universe yet. Maybe Nintendo is hesitant to bring a character that a second party developer (Camelot) made into the world

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gdorf101

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#3 gdorf101
Member since 2007 • 27 Posts
The first FF:CC for the gamecube wasn't all that great, but it was still enjoyable. I also enjoy MLAAK. I plan on getting the FF:CC for the wii (Crystal Bearers). I usually play these with my brother. So my question is, should I get 2 copies of this DS game to play with my bro? How much does the game advance the storyline, or is it more of a tangential that probably won't affect the storyline of FF:CC Crystal Bearers?
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gdorf101

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#4 gdorf101
Member since 2007 • 27 Posts

I had some similar experiences. I don't know if your guy was cheating or not, since he did have over 9000 and was on a bike (which can wheelie and are overall stupidly over powerful in MK. I mean come on, the game's called mariokart, not mario kart plus bikes. wheelieing is the new snaking! yea!..)

Anyway.. I once raced a guy that had below 5000, like 4700 or something. He was baby mario in a plane bike or something. As I was bowser on a bike (I converted to a bike, because it's the only way to consistently win. I feel so dirty..), even while wheelie-ing, he was going so much faster it was ridiculous. My guest and I were pelting him with so many things, I was powersliding every turn, wheelieing every chance possible, and nobody could get anywhere near him.

Then on DK Summit, I'd watch him literally Jump over the huge pits, and stop immediately on the other side so that he wouldn't fall in the pit. The physics of mariokart would've made him keep going even if breaking, and fall into the other pit.

My guess was that he was either an insanely good racer that was playing on his friend's account to boost his number while I was lagging like crazy and was seeing things (even though I have a wired connection on a fiber optics network), or that he was a cheater and was maybe banned every now and then, causing him to have a low score. No other time have I experienced anything similar, so I'm thinking it's the latter.

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gdorf101

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#5 gdorf101
Member since 2007 • 27 Posts
[QUOTE="gdorf101"][QUOTE="Jaysonguy"][QUOTE="skanjos"]

this game is like the "free" mmorpgs out there with cash shop,i dont know why square has fell so low.

dont get me wrong as a game i think its good ,but the dlc its a crappy way to suck money,i mean 1euro for a costume?seriusly now .many will say if you dont want the costume dont buy it but thats some stuff that should be on the game ,at least the dungeons and the buildings,its not that i have to pay 40euros to get the full game,its that i have to pay it now.....i wouldnt mind if they relseased the game and after a month you could buy 10 new dungeos or 5 new buildings,that would be fine but when they release the game and "make you" buy more stuff the same time(stuff that could be included in the first version)then its wrong for me and no i wount buy any more upgrades

Jaysonguy

Ok, I've been saying this a lot but I guess you didn't see it.

The reason the downloadable content was ready at launch for the US release was because it was already there in Japan. If the US release was the same time as Japan's we'd be waiting for downloadable content.

If anything American and European audiences got a deal because they didn't have to wait for it to be released.

Also the game with everything but the costumes is 29 bucks, only with all the expansions (set to release later) will it approach 40.

I understand that Japan didn't have these things on release, and got it later as DLC, and that's why we are subject to having it as DLC, but I don't think it's a good excuse for SquareEnix. If they have it available, why not just include it in the first download? Some would say that's not fair to the japanese consumers, but the way I see it, the game is really incomplete without some of it, and they must have released it too early in Japan or something. How are you going to have a FF:CC game without all of the races? I mean come on, then it's not even FF:CC. The costumes are unnecessary, and the dungeons can slightly be overlooked as DLC, but when something so pivotal to the series as the races is available, yet not included at launch, I see it as just plain greed. Seeing that $8 made me so angry, and momentarily regret purchasing it in the first place. At least with the free MMORPGs, they let you play the game for FREE first, and then introduce the DLC. Still a good game without it, though, and definitely did not deserve a 5.0

So you think that the Japanese should have got it for 15 plus DLC added on top of that and then in America we pay like 29 for the game with DLC included (besides costumes)?

Well, I think that either: Square should have waited to release it in Japan however much longer it would have taken to include the other 3 races in the game, and selled it as 15 (the extra dungeons and costumes could be DLC I guess), then sold it as 15 here too with all 4 races,

Or, since it was already released in Japan the way that it was, release it here with the 4 races for 15, since they already had the races programmed in by that point. It wouldn't really be fair to the Japanese consumers, but if you ask me, the game is more of a prologue or beta test without the 4 races than a full fledged game. It shouldn't have been released without the 4 races in the first place. If they have it programmed and ready to go by launch in NA and Europe, then why not include them? Greed is the only reason I'd see.

Crystal Chronicles is a world with 4 races. If you just have clavats that class change, then it's basically like not playing in the CC universe

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gdorf101

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#6 gdorf101
Member since 2007 • 27 Posts
[QUOTE="skanjos"]

this game is like the "free" mmorpgs out there with cash shop,i dont know why square has fell so low.

dont get me wrong as a game i think its good ,but the dlc its a crappy way to suck money,i mean 1euro for a costume?seriusly now .many will say if you dont want the costume dont buy it but thats some stuff that should be on the game ,at least the dungeons and the buildings,its not that i have to pay 40euros to get the full game,its that i have to pay it now.....i wouldnt mind if they relseased the game and after a month you could buy 10 new dungeos or 5 new buildings,that would be fine but when they release the game and "make you" buy more stuff the same time(stuff that could be included in the first version)then its wrong for me and no i wount buy any more upgrades

Jaysonguy

Ok, I've been saying this a lot but I guess you didn't see it.

The reason the downloadable content was ready at launch for the US release was because it was already there in Japan. If the US release was the same time as Japan's we'd be waiting for downloadable content.

If anything American and European audiences got a deal because they didn't have to wait for it to be released.

Also the game with everything but the costumes is 29 bucks, only with all the expansions (set to release later) will it approach 40.

I understand that Japan didn't have these things on release, and got it later as DLC, and that's why we are subject to having it as DLC, but I don't think it's a good excuse for SquareEnix. If they have it available, why not just include it in the first download? Some would say that's not fair to the japanese consumers, but the way I see it, the game is really incomplete without some of it, and they must have released it too early in Japan or something. How are you going to have a FF:CC game without all of the races? I mean come on, then it's not even FF:CC. The costumes are unnecessary, and the dungeons can slightly be overlooked as DLC, but when something so pivotal to the series as the races is available, yet not included at launch, I see it as just plain greed. Seeing that $8 made me so angry, and momentarily regret purchasing it in the first place. At least with the free MMORPGs, they let you play the game for FREE first, and then introduce the DLC. Still a good game without it, though, and definitely did not deserve a 5.0

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gdorf101

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#7 gdorf101
Member since 2007 • 27 Posts
oh. sorry. i looked through the forums and didn't find any topic on this already. also used the search engine. guess i didn't look hard enough :\
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gdorf101

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#8 gdorf101
Member since 2007 • 27 Posts

I for one think that the score of 5.0 is very undeserved. When Gamespot said that the game was "unbalanced," I had to read the entire article to find out what they were talking about. They don't seem to realize that you don't have to send every adventurer that wants to take the behest to kill a boss, and that you can send the ones that you don't want to get the medal to gain experience instead. It's like in any RPG, where you have to allocate parties in order to keep your men balanced. GS didn't really seem to get that..

I will admit, though, that it is annoying how you can't choose which adventurers go to which behest post. It makes for a moderate amount of resetting.. and the DLC for cash is probably the most annoying part of the game. It angered me like crazy when I saw that it didn't come complete. But a 5.0? I think that's way too low. I find the game to still be very addicting and enjoyable, especially for a $15, miniature game. I sort of think Gamespot was either looking for a sim-city when they picked it up, or something more complex. But tediousness and chores are a common in any sim-game. The Sims, Sim City, etc. I also kind of think Gamespot is a little biased to RPG/strategy and/or wii games in general.

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#9 gdorf101
Member since 2007 • 27 Posts

I for one was appalled by the fact that the game already had payable content from the very start. It might have been different if the DLC were things that didn't matter in the game, and only affected aesthetics, such as costumes and building designs. But to not include all 4 races at the beginning of the game?? It isn't even a Crystal Chronicles game, if they don't have the four races!! So you essentially are forced to buy that dumb pack. And not including all of the dungeons from the start, and making you buy more is just plain evil.

Square purposely left out content from the game, greedily knowing that people would spend more for what already is the most expensive WiiWare game out. Sure, you can say the game is comparable to a $50 normal game, but it isn't a normal $50 game. It's a WiiWare game. Something that doesn't even have enough programmed content to warrant being on a disk (which can easily be felt by the way the dungeon "exploring" is done). And they do this in the context of absolutely no online capability! At least with most money costing DLC games, they're MMORPG's or something that actually could be shared with others. It's a fun game, but I don't see myself buying any of the DLC any time soon. I am extremely disappointed in SquareEnix.

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gdorf101

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#10 gdorf101
Member since 2007 • 27 Posts
[QUOTE="gdorf101"]

Easily impressed because when comparing two things I can see a difference..? Nice, attack me instead of the argument. Very mature. TP wasn't the most epic game in the world, and did not have the best storyline ever, but COMPARED to OoT, it was MUCH greater in those elements. I'm not just talking about the kids. The kids were only in the game for the first third or so of the game, if even that. I'm surprised you can say I'm easily impressed, when you're the one trying to defend WW over TP, which is well, even less than OoT in every element except for gameplay...

Wintry_Flutist

I expected you not to take that as an insult (as I tried to 'counterweight' my comment by saying you'll enjoy more things than me), but since you want to argue...

I rather have "no story" like OoT (a game that is nowhere supposed to feature a story, yet have enough of it to balance the overall achievement) than a weak story like in TP. I don't know what went through the staff mind when they came up with that, it's like they want to be taken seriously and deliver something memorable, but the characters are bland and the plot has no direction whatsoever. As far as storytelling in gaming goes, one has to have played very few games to accept what TP proposed as a "story".

I don't know why bring Wind Waker here, specially if you don't bring something better than "it's even less than OoT".

I fail to see how saying that "I'll enjoy more things than you," in the context of me "being easily impressed" and "impressed" with something that you clearly find unimpressive nonetheless, can be construed as not an insult.. It's basically declaring my naiivety, as if I were an uncultured child that doesn't know what truly constitutes as good and is, well, "easily impressed." If, as you say, it was not meant as such, then I apologize for taking it as such. You may want to be more careful with your words though.. in another post on this forum you mention that people misread your posts of "flaws" as "TP a bad game".. but then continue to say how TP is entirely "bland," and comparison of other Zelda games as such is an atrocity?

And again, to say that somebody has to have played very little games to take what TP proposed as a "story"? How is that not an insult? Stories are one of the greatest things about video games. You might as well just play tetris or brain age if you don't think so (good games, but nowhere near the levels of FF, etc). TP was no weaker than any of the other Zelda games, and I feel like it was even stronger than most of them. If you ask me, that's a step forward in the right direction. If you really would rather have no story, then that's fine for you, but for me, I like to have my brain tickled and teased, with dimensions of humanity and literature, rather than just puzzles and problem solving. I don't feel like TP's story was anything special, but the way they told it was certainly well done.

As for WW, I brought that up because the thread was about comparing WW to TP and how WW was superior (A conjecture I disagree with). And when you come into the thread bashing TP, it's very natural to assume you are taking the position of the original thread maker. To be honest, I have no idea what you are saying in your last sentence, hahahah. I can take a guess, in that you're saying my argument is weak, and I shouldn't have brought up WW at all if all I am saying is that it is less than OoT in every dimension of gaming except for gameplay? You even said yourself that OoT had a "no story." So how is that argument weak? If WW has a weaker story than OoT, worse storytelling, more cliche's and more shallow characters than even OoT, then WW has to be pretty bad in those areas. I don't even know why I'm arguing this with you, since you basically argued against yourself! Saying OoT has no story, and then saying that TP had a story, but you rather it not have had one? I'm just gonna stop responding to these, since your arguments are made without any evidence presented and with nothing but hate behind them. You seem like you'd just hate any game you play, and love to hate them.

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