So, starting to read the latest Play magazine, I notice the topic I've been thinking about lately...where are games to go now...first person runners, mmo in the fps, 2-d games as major contenders, etc...I guess there is such a diversity that it doesn't really matter such topic or opinion...but no, the idea is that the creativity is spawning new game ideas and game 'realitys' -ie cod4, rv2, HALO, all become an entity unto itself- that it is quite exciting to think and discuss just what is around the corner.
The reason I'm actually posting this is, I want to ask and wonder, what companies are really out there? I mean, there's EA, Microsoft Studios, Ubisoft, ID, etc and so, are these enough? are these the places where the next great game experience is to come from? or are they just going to spew the same types as their last great creation -not necessarily great seller though. Madden, COD, MotoGp, games that are rehash, and trying to be 'great' again, but come on, long time players are sticking around because the feeling is you want to try a little new, but slowly realize it's all just wack....madden nothing; cod wow seems to be a step back; halo is still a big contender, and is actually branching out into rpg/mmo territory -balsy! so, what are we, as gamers, looking for? wanting? Mad World seems the most extreme jump out in gaming in a while, but 2-d games are just as unique and creative, but from where? what parts of these big companies? Is the money, like in music/movies, what makes or breaks a game? or like with music/movies, is it the packaging/PR? Assassins Creed gets rave reviews over its trailers and marketing, but the game too delivers -not greatly, but still a year later I'm impressed with the graphics and just the immersion of the experience; and I figure that's what delivers with a game -does it have the Bioshock, Halo 2, Ninja Gainden, FF, 'life altering' community or the Lair-types annoyance and dissapointment? Maybe the future holds for big companies -above mentioned- to start supporting smaller studios in a way that music did -movies did once, but realizing they can just put out a bunch of items and retail, they went with the least expense and most return.
Anyway, Activision, Vivendi, who knows what else, were, and now not so much are - and yeah, they probably didn't deliver incredible games, but they were games that had some great elements -think back to rogue trooper- that in an industry that is like the software it uses, change comes more periodic than how often your 360 freezes while playing madden...awah, I'm off to play saints row 2 beeatch...
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