using a pointer to click on a object instead of implementing a in game crosshair seems kinda dumb to me, terrible blocky movement looks bad too. gamespot got me excited thinking a good fluid rpg finally came out of no where.
@naryanrobinson @grin89 same style with the checkpoint auto saving but i've never experience a problem with checkpoints skipping or anything in the like.
@Gbullet turn up your brightness and get used to moving slow in a horror game that punishes you for moving to quickly, no one likes getting their head cut off with a chainsaw.
grin89's comments