[QUOTE="skrat_01"] The game sets you simple objectives. And lets you go about how do complete them, in any way you see fit (minus the linear levels in the last third of the game, which limit the freedom of choice, and simply aren't nearly as enjoyable as the others, despite the change of environment).
Creativity in the weapons? Its the creativity in the USE of the weapons. They stay relatively real world, some sci fi, however they are versatile enough for you to experiment. Such as the weapon modifications. Sneaking into a house and setting C4 charges - luring NK soldiers in, then sneaking out? Attaching C4 to a barrel or crate and hurling them at a helicopter? Besides this makes the game average? In this regard Call of Duty 4 would be a horrible game. Besides you can use your surroundings as weapons e.g. death by spade, or chicken.
Its far from a 'normal modern war shooter'. That statement alone pretty much solidifies you don't know much about the games design.Dystopian-X
Again none of this is new or all that special, other shooters have all this with a better execution and even more creative options in terms of how you go around your objectives and enemies. Crysis just showed it in technically better manner.
The alien killing in Crysis is admittedly not as enjoyable (though in Warhead is very enjoyable), due to the change in design structure and level design, however the expansive level design, nano suit, and freedom of choice in the majority of the game, makes it something different entirely. For most of the part you have the complete freedom of switching gameplay styles on the fly, choosing how you want to play, adapting to the situation, and choice in how you wish to proceed, or complete what seems like a simple objective.
skrat_01
Don't get me started on the nanosuit which was a big dissapoint ment you could barely use it without it going low on energy and some of it's features that I though could've been used for solving progression issues like stealth or super strenght were wasted in things like ''bring down aircraft carrier door'' or just ''hide from combat''. True, the game gives you a lot of freedom and options but all that freedom is boring if the options are so generic.
Not sure why you brought COD4 up since that's another good but overhyped game I don't find all that great for similar reasons.
It's just a game. If you enjoy it who cares if it's simple
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