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hbk7137

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#1 hbk7137
Member since 2009 • 229 Posts
[QUOTE="Kaze_no_Mirai"][QUOTE="hbk7137"][QUOTE="Kaze_no_Mirai"] Does it matter? He said not a single game has done it. I dont see how its age or success is relevant.

It absolutely matters if the claim is being made that the game did something innovative with multiple screens, yet the game left no clear mark on the industry, and garnered no real attention for this supposed innovation.

Alright first of all I never said it was innovative, I was responding to his comment on how not a single game has "taken advantage of that second screen other than showing useless stats on it." The game did a fantastic job for the combat system that cannot be replicated on a single screen whether you like it or not. Whether it sold a million copies is also irrelevant. You also need to relax, why get so aggressive to me pointing out a game :?

Not being aggresive. If you think the game did something innovative, that's your opinion. Just like the guy who you were responding to stated his opinion that no DS game was innovative. My response was, if the game was innovative and brought something new to the table, why did no other companies (including square-enix, the publishers of said game) try to take what was sucessful about the game and improve upon it? If it was truly innovative in any way that mattered, why didn't we see a dozen other companies try to mimick that innovation, in the same fashion that Sony and Microsoft have copied Nintendo with Kinect and Move?
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hbk7137

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#2 hbk7137
Member since 2009 • 229 Posts
[QUOTE="Kaze_no_Mirai"][QUOTE="hbk7137"][QUOTE="Kaze_no_Mirai"] The World Ends With You

So one game out of how many? Nice try, but that was years ago, and clearly wasn't successful enough that anyone bothered to copy or improve on it.

Does it matter? He said not a single game has done it. I dont see how its age or success is relevant.

It absolutely matters if the claim is being made that the game did something innovative with multiple screens, yet the game left no clear mark on the industry, and garnered no real attention for this supposed innovation.
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hbk7137

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#3 hbk7137
Member since 2009 • 229 Posts
[QUOTE="Gue1"]

There has been a few threads with polls about E3 and Nintendo always wins because of the new console. But honestly I don't see how a controller with a screen is innovation since the DS already has 2 screens and it's been more of a hassle than anything else. To this date no game has taken advantage of that second screen other than showing useless stats on it.

Kaze_no_Mirai
The World Ends With You

So one game out of how many? Nice try, but that was years ago, and clearly wasn't successful enough that anyone bothered to copy or improve on it.
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hbk7137

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#4 hbk7137
Member since 2009 • 229 Posts
Nintendo is trying to innovate by giving us a table & console whose capabilities are unimaginable! And yet you all fail to make posts speculating, wondering, and expressing your excitement over the console and the yet to be revealed games a month away... And you call yourselves gamers.Second_Hokage
Whats to get excited about? A gimmick that no one will care about after two years and Nintendo will drop support for the instant sales start to decline.
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hbk7137

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#5 hbk7137
Member since 2009 • 229 Posts
To me, Mass Effect will be remembered like the Matrix movies. Everyone loved the first one, but then they went and made those sequels.......... Doesn't make the first movie any less great, but knowing where the story ends; well, you don't see too many people talking about the Matrix nowadays.
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hbk7137

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#6 hbk7137
Member since 2009 • 229 Posts
Zombieland is great. Personally i thought Shaun of the Dead was lame. The first half is funny, but it quickly becomes your standard "trapped in a building fighting off the zombie hoard and getting picked off one at a time" movie. A lot of the humor disappears towards the end. Zombieland stays funny throughout, and feels less like a standard zombie movie.
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hbk7137

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#7 hbk7137
Member since 2009 • 229 Posts
[QUOTE="Slashkice"]

[QUOTE="DarkLink77"]

Or, you know, Halo, or Call of Duty, or the new Medal of Honor, and things like that.

You know, the games that are pretty much guarunteed to sell and score better? Yeah.

DarkLink77

They should sell better, considering Dust is F2P :p

Well, sh!t. No wonder it looks so underwhelming.

So you couldn't even be bothered to click on the links, and see that the game was described as F2P in the headline before commenting? And you expect people to value your opinion when you haven't even bothered to read the previews? Like anyone cares if a game looks underwhelming to a troll who only showed up to stir the pot and bring up Halo and COD, without even glancing at the previews. Pathetic.
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hbk7137

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#8 hbk7137
Member since 2009 • 229 Posts

For those who have played it, when you die does it require you to replay large chunks of the game to get back to the place where you died? Because I hate that kind of difficulty. I would not get the game until very cheap if this was the case.

with_teeth26
The game has frequent "bonfire" checkpoints. The difficulty was always blown out of proportion. Parts of the latter half of the game are tough, but by that point you can warp to previous bonfires, and easily get back to the central hubs to upgrade and whatnot. Replaying large sections or entire levels just doesn't happen, you're constantly unlocking shortcuts to new areas once an old area is finished. Don't let the haters who claim unfair difficulty talk you out of an awesome experience.
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hbk7137

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#9 hbk7137
Member since 2009 • 229 Posts
Will the Vita have the most ignorant followers of any platform? No. Most ignorant critics? Probably.
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hbk7137

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#10 hbk7137
Member since 2009 • 229 Posts
[QUOTE="sammyjenkis898"]Here's the thing: you're wrong. Also, there's an official thread.

That's right, folks. Opinions can now be wrong.