[QUOTE="icedogs"][QUOTE="zomglolcats"]I love people who think that they did this to make a launch date, and make it rushing. They cut the ****s due to them not fitting as good as the other ****s, and from reports from Beta testers. As for the city they did this so there wouldn't have been so spread out in RvR.Well this pretty much sums things up:
http://www.massively.com/2008/07/11/mark-jacobs-announces-major-features-cut-from-warhammer-online/
Sounds like they are cutting content to rush the release date. Which is always bad. I'd rather they delay the game again then release an unfinished product (see Age of Conan). They can't afford to botch this up, first impressions are everything.
zomglolcats
Now they cut the ****s because they were unfinished. And decided to launch the game anyway. Certain races are left without a main tanking ****because of the cuts. That leaves them at a clear disadvantage. If that's not rushing things to make a deadline, I'm not quite sure what is. EA and Mythic can spin it any way they like, but the fact remains that they are not including content at launch because it was in an unfinished state.
edit - umm, gamespot really needs a better profanity filter. Kind of hard to talk about RPG's without using the word clas* lol
Oh do you work for EA, Mythic or GOA? How is there a disadvantage? both Realm has 2 tanks both mirror classes of each other. They left the classes out because they didn't work out because they were either not the way they wanted them to work out to, or they were to weak. But hey I never knew that losing 4 classes out of 24 was bad and meant a game is rushed. I don't see WoW with 20 different classes.
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