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j-dog100000

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#1 j-dog100000
Member since 2005 • 680 Posts

Fallout: Las Vegas

I cant remember when it comes out. But#3 brutally impacted my life because of how addicting it was.

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j-dog100000

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#2 j-dog100000
Member since 2005 • 680 Posts

Fable 2 put me into a depressed state of my life it was so bad. Microsoft should actually had to have just quit being a company altogether for making a game so bad.

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#3 j-dog100000
Member since 2005 • 680 Posts

Am I the only one who thought that the first one was way to repetitive. I thought it was one of the coolest games in the world for the first 2 hours until I realized I was doing the exact same thing over and over (go sneakly kill some guy, collect flags, save citizen...etc.). I personally couldn't even finish the game I thought it was so bad. Is the second one similar in the sense that your just doing the exact same thing a thousand different times?

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#4 j-dog100000
Member since 2005 • 680 Posts

Am I the only one who is mad that Microsoft is bringing this out. Honestly I just want to be able to sit down and play my Xbox without having to jump around,Especially when I wake up in the morning and I'm still in bed! I know that they are going to still make regular games that involve the normal controller, howeverby the time the next system comes out its going to be almost completely based around the Natal concept if its a success. The other thing that bothers me about thisis how much room your going to need in order to play Natal. I don't think I'm the only person who doesn't have a comfortable amount of room inside of my bedroom in order to be playing this. Whatare everyone elses thoughts on this?

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#5 j-dog100000
Member since 2005 • 680 Posts
bump
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#6 j-dog100000
Member since 2005 • 680 Posts

Does anyone know of a good Techno Beat Making Software, I've tried looking for one but have had no luck.

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#8 j-dog100000
Member since 2005 • 680 Posts

I just heard about Project Natal for the first time today. When is it suppose to come out?

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#9 j-dog100000
Member since 2005 • 680 Posts

[QUOTE="UT_Wrestler"]This is getting really irritating. DLC already available before a game is even released? I really wish devs would actually put their entire game on the ****ing disc like they used to instead of holding half the game off it so they can charge you a lot more later.JS0123456789

Well, here is an answer to this complaint from one of the devs. Like I said they've been tranparent about this throughout:

"Here's how the final stage of development works...

1. Story gets done first. No new invention.

2. Art and animation get done. So most of the artists are sitting around with little to do while a few fix major bugs.

2. Game designers get done. One or two of us are doing balance work, but no new features.

3. Level designers get done. A few fixing bugs.

Then code works very hard with those key people to fix issues while most of the team moves on to work on a new game.

That's how it works.

DLC works like this: Instead of going onto a new game, those guys get together and come up with something new for the current game. Hopefully something worthy.

This isn't a continuation of the story that was held back. This is "The ZOMBIE Island of Dr. Ned!" There NEVER was any plans for Zombies in Borderlands. The game was done to completion and there was no need for more game. But instead of going on to a new game, we made the DLC call, and then sat around and said "What next?"

And it came up that zombies might be fun and funny in our world. We can treat zombies in a way that few other games can.

So the guys who started on the DLC did so AFTER all work was done on the main game.

If we didn't do this, we would be working on some other game and you would never get this bit of DLC. And frankly, there is no way we could justify this as a full game. You would NEVER get this fun zombie game. NEVER.

So if you like this, you should be very glad for the existence of DLC. If you don't like this, then don't buy it and I can promise that the full Borderlands game experience is still contained in the box.

We aren't holding anything back. I mean, seriously, 17 million weapons and dozens of hours of gameplay? Our strategy guide is 384 pages long! You think we're holding something back? Seriously, the real problem here is we don't know when to quit!

Don't want it, don't buy it! Don't like zombies, don't buy it! It's not for you. No hard feelings here.

Me... I love zombies."

Are you a main creator of the game or something?

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#10 j-dog100000
Member since 2005 • 680 Posts

It was the original Fallout 3 game. But it was cancelled when about 95% of the game engine was already fnished.