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JoaoPedro7

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#1  Edited By JoaoPedro7
Member since 2020 • 98 Posts

@hrt_rulz01 said:

Ok.

We are in a better position when it comes to ray tracing. Just note that 1080ti fails to emulate RT by software 
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JoaoPedro7

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#2  Edited By JoaoPedro7
Member since 2020 • 98 Posts

I remember being very concerned with the actual hardware capabilities of the PS5 a few years ago. I remember speculating that it should mandatorily reach a GTX 1080ti. Well, today I know that the PS5 is as powerful as an RTX 2070 SUPER. So the console is a little bit close to or a little bit stronger than a 1080ti. This is very satisfying for me.

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#3  Edited By JoaoPedro7
Member since 2020 • 98 Posts

I know she is homoaffective, but that doesn't mean that shes is not pretty...

Ellie is a totally virtual girl and we don't know about things like her body, legs, butt and feet...

I usually like masculinized girls

I don't know if this forum is the correct place to make such a question. I ask the moderators to forgive me if I'm posting in the wrong place...

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#4  Edited By JoaoPedro7
Member since 2020 • 98 Posts

I know she is homoaffective, but that doesn't mean that shes is not pretty...

Ellie is a totally virtual girl and we don't know about things like her body, legs, butt and feet...

I usually like masculinized girls

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#5  Edited By JoaoPedro7
Member since 2020 • 98 Posts

Well... So we're already rendering Toy Story 1 level graphics... What to expect from PS5? Toy Story 2, maybe??

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#6 JoaoPedro7
Member since 2020 • 98 Posts
@mrbojangles25 said:

Isn't it kind of a different metric?

CGI films are pre-rendered, right? Whereas games are real-time?

Sort of feels like it makes the comparisons moot since games will always be playing catchup. Like "Hey we are finally at Toy Story fidelity...what does that mean? What do we do now?"

The next challenge is reach Toy Story 3 level graphics.

Toy Story 1 and 2 have been met

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#7  Edited By JoaoPedro7
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@davillain- said:

Many people may not think Knack is good but knack looks just about as good as any Toy Story movie. But overall, Ratchet & Clank surpass Toy Story long ago.

History lesson: A few years ago, Pixar's rendering farm just about rendered Toy Story 1 in real time for the 3D Blu-ray transfer. It still took that much computing power to do it. But there is technology and techniques now that didn't exist then, that allow much weaker computers to produce better looking graphics than Toy Story, even though they wouldn't be able to render the actual Toy Story.

I thought the Toy Story chapter from KH3 was as close as possible to a Toy Story movie except for a little more polygons, facial animation and the absence of ray tracing. So I believe that Ratchet and Clank Rift Apart managed to break through that barrier and bring all the beauty of a Toy Story movie. I mean the 1995 one.

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#8  Edited By JoaoPedro7
Member since 2020 • 98 Posts

@jaydan said:

If Toy Story is still the precedent for video games to match, I feel that says a lot about video games.

Video games are no match for Pixar movies of today, they're about 20 years ahead of video games.

The best way to compare real time games with old Pixar animations is checking the poligonal count and the geometric edges from the elements, objects and characters

Today, the games are running HD textures, but in terms of Polygons we are far from the basics animations from 2000's.

We're watching games with the same 90's animations graphics(Bug's Life, Ants, Toy Story 1, Toys Story 2, PSONE CGi).

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#9 JoaoPedro7
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@Ross_the_Boss6 said:

I don’t know why people think we haven’t progressed past the original Toy Story years and years ago.

Polygon count is something difficult to reach even today in today's hardwares, when we're talking about real time redering

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#10 JoaoPedro7
Member since 2020 • 98 Posts

@silentchief: KH3 still have a lot of poligonal edges.

I think KH3 is the nearest Toy Story level graphics before what PS5 is capable of doing