jrpgliker's forum posts
Bayonetta Gameplay Impressions from AngryHippo:
Thats right, our member AngryHippo was at a market research event 3 months ago, He and a bunch of guys around his age were shown some Gameplay footage for Bayonetta in order to get an idea of how this game will appeal to the desired audience (Exactly like how Kamiya gathered some kids to show them Viewtiful joe xD ), When he went to the event the game was still unnamed, as they discussed the name of the game with the selected audience..
just to let you know the gameplay i saw was around 10 minutes long, at a market research event in the UK. The event had around 15 people all my age around 22 yrs old, in order to get an idea of how this game will appeal to the desired audience. When i went to this event, the game now known as 'Bayonetta' had no name and was one of the things we discussed. We saw concept art for around 10 characters including the main character bayonetta. After the discussions we were treated by the developer to a 10 minute demonstration to show how the game plays, plenty of action was seen, finishing moves, one boss battle, actually i think they were just normal enemies but they were pretty damn big He said
When we asked him about the environments, graphics, and gameplay, he replied
The main character walked around an outdoor monistary looking type place, which was extremely colourful, there was lots of particles and butterflies, reminded me a bit of Fable 2 in regards to the artistic settings. Its a bit fairy tale like. Then Bayonetta was attacked by Angels, which had giant white wings, the faces of which were like birds/eagle, and each had a golden halo around their head. They carried golden spears and golden sheids and these attacked Bayonetta. What followed reminded me alot of devil may cry with a flury of attacks by Bayonetta combining kicks, punches and gunplay, guns which are attached to her feet as well. The gameplay is extremely fast paced. Then Bayenetta did a finishing move on one of the enemies, which was summoning a gold egyption torture thing, im not sure what its called (its a coffin but has spikes in it) and she kicked the enemy into this floating coffin and the door slammed shut and blood sprayed everywhere with a freaky scream let out by the angel.
The next bit i saw involved a bit of platforming, Bayonetta jumped on rock ledges to get to the top of a cliff, the next thing i saw involved giant ogres, smashing the rock ledges to pieces and the ledges start colapsing. These ogres are massive, and look a bit like lord of the rings trolls carrying giant clubs. It gets very cinimatic and as the ledges get smashed by the ogres the ledges break away and the orgres start to fall off, but trying to clamber back up , as this happens bayonetta has to do a quick time event and she manages to escape up the ledges.
One other battle with an angel happens and bayonetta unleashes another finishing move, this one involves her summoning a gilloteen (sorry, i don't know how its spelt, medieval execution tool to chop peoples heads off) and she slams the angel into it, locks the latch so it cant get out and releases the blade and it chops its head of in an extremely gory fashion with the head rolling about afterwards.
The last thing i remember was Bayonetta unleashing a move on an ogre. She casts some weird spell which creates this giant and i mean MASSIVE dragon out of wind looks like a tornado sort of thing and its swirling around but you can clearly see a giant dragon head leap out from the twirling wind and grab the ogre in its mouth and rips it to pieces, ALOT of blood is in this game. The attention to detail had my jaw dropped to the floor on many occasions.
Another clip followed showing a strange enemy. I think is was a boss, a Giant dragon flying but underneath of it was a giant round rock gripped in the claws of the dragon, and three faces that rotated around which were sculpted in the rock each one with a different expression, the faces were so lifelike it was actually quite scary. It was incredible. The artistic direction and the imagination to come up with such incredible enemies really was a pleasure to see.
The gameplay is very fast paced, on a number of occasions it had a strong resemblance to DMC but in a good way, the graphics are absolutely gorgeous, i think probably to this day the best i have seen for that genre. The story and enemies, i mean fighting against angels is awesome idea.
We also asked him about The juggles in the game (aerial combat ), Physics, and animations:
yes you can perform aerial combos from what i remember, thats where the aerial finishing move such as the floating coffin execution come in. Its incredible stuff to watch, but i can only imagine what its like actually with the controller in your hand playing it.
The physics in the game looked extremely good, especially the part i saw with ogres and rocks being smashed up and the ledges collapsing, very believeable physics in terms of structural deformation.
The character animation is top knotch as well, the character just flows from one move to another move with such agility and ease, the movement is incredible fluid and it looks like it will be great fun to play. It really does make the eyes stare and you dont want to blink because you dont want to miss any of the ridiculously cool combat moves you take part in.
I believe the bodies do disappear from what i remember, they disintegrate in a very cinematic way that fits in with the angels and witches idea. I am not 100% on whether or not they change this for the finished game i am not sure.
One thing is for sure though, i walked out of that room extremely impressed. This is far more impressive than anything in the genre and its going against the likes of Ninja Gaiden, God of War, and Devil May Cry, i think that speaks for itself. This game looks as though it will be a fantastic game and top the lot"
as I already said , 360 VERSION MGS4 , this december, 2dvd.
but there's another big surprise nobody motioned before.............8)
dd2005nian
how will you be sure?
Along with a slew of leaks and rumored leaks, various pieces of PR have fueled conjecture regarding Microsoft's plans for their upcoming press conference. A single example is a quote from David Gosen of MS Europe, who reiterated that 360 is still ahead of PS3 in Europe by at least 3¼ million units.
In addition, he coyly responded to a question about motion controllers by saying, Quote:
"It would be churlish of me to ruin the fantastic surprises awaiting everybody at E3, but clearly we'll use that to make anumber of announcements.
2 weeks from now , we will know these rumors true or not?
Earlier, the so called "Newton" controller was rumored by Jacob Metcalf, the same person who revealed the split between Microsoft and Bungie.
avatar
mysterious LIPS project
Lips is a music and singing game that includes 30 songs, 2 wireless interactive microphones, the ability to use and sing your own music or downloaded songs from an online service. Designed to have fun with friends, Lips scores you on your singing (pitch, rhythm, and tune) and overall performance.
Wireless mics are interactive, with lights on the shaft of the microphone that pulse to the rhythm of your voice, and motion sensors that allow you to dance, move or swing to score points.
Take songs from a CD or your ipod, and upload them into the game. The game will reduce the vocals so you can sing along and be heard, and score on whether you're in tune. Lyrics can also be added directly into the song to sing along.
an Xbox 360 motion sensing remote, complete with IR functionality.
Fast and the Furriest.
long rumored a new halo game work with peter jackson
alan wake confirmed on E3 list
froza 3, no pics yet
long rumored mgs4 on xb360
and more importantly, price drop
some most anticipating 360 exclusives
Banjo Kazooie: Nuts and Bolts:
Gears of War 2:
fable2
Infinite Undiscovery:
http://forum.beyond3d.com/showthread.php?t=48001
Clip #1: 1566 frames, 1001 dupes, 21.623fps
Clip #2: 1825 frames, 1098 dupes, 23.882fps
Clip #3: 1032 frames, 601 dupes, 25.024fps
Clip #4: 893 frames, 486 dupes, 27.310fps
Clip #5: 773 frames, 386 dupes, 30fps
Clip #6: 813 frames, 437 dupes, 27.709fps
Clip #7: 1241 frames, 628 dupes, 29.613fps
Clip #8: 727 frames, 443 dupes, 23.389fps
Clip #9: 1197 frames, 598 dupes, 30fps
Clip #10: 113 frames, 591 dupes, 28.112fps
resolution
Metal Gear Online (beta) = 1024x768 (2xAA, temporal)
Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
http://forum.beyond3d.com/showthread.php?t=46241
[QUOTE="jrpgliker"][QUOTE="W1NGMAN-"]I don't know how to describe those images other than...boring and plain.Chutebox
if these games were ps3 exclusive, I guess you wouldn't say that.:)
It's the first batch of pictures you posted honestly weren't much, but the second were awesome.
last remnant use UE3.0 engine, technically may better.
but I personnally more like IU artstyle.
I don't know how to describe those images other than...boring and plain.W1NGMAN-
if these games were ps3 exclusive, I guess you wouldn't say that.:)
[QUOTE="jrpgliker"]now that look nasty as hell man. This thread should be closed and renamed. GJ.and last remnant
6.20 new pics
whybuyaxbox360
sorry, but I don't wanna waste another thread.
just for people struggle choosing one from these two jrpgs.
and last remnant
6.20 new pics
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