Every 12 months or so I get hooked on pinball again. The addiction started when I was in college. Our Student Union had a very respectable arcade with the latest pinball and video games. Arcade video games didn't seem that exciting to me, as I had a state of the art Atari computer which could play some excellent games. So, it fell to pinball to provide that exciting can't-get-it-anywhere-else thrill. I was fortunate to be right in the midst of what I consider the pinball golden age. Everybody seems to have a different opinion on what that is, so it probably just depends on the years that you were playing most actively. For me that would be 1986 through 1991. The best games of that era were powered by the Williams System 11 hardware, which provided basic sampled sounds, FM synthesis for effects and music, and alphanumeric displays, which the programmers could use to do simple graphic animations if they were very clever. Games like
Pin*Bot,
Fire!,
Cyclone and of course the almighty
Funhouse came out one after another, each one with crazier themes and wilder tricks. After System 11, Williams/Bally switched to the WPC system, which featured dot matrix displays and high quality sampled speech & music. The toys and rules got ever more complex on these machines, which is unfortunately probably what ended up killing pinball as an industry in the mid 90's. The machines were increasingly expensive to own and operate, especially compared with video games. One by one companies like Williams, Sega, Data East, and Gottleib closed their pinball divisions, choosing to focus on more lucrative areas. The only company still making new pinballs is
Stern. The spur for my latest round of addiction is the presence of an Indiana Jones (Williams, 1993) machine in the GameSpot employee lounge. We're amassing quite a collection of video games and other arcade machines. I think it's awesome that we are getting the machines that you can't readily enjoy at home - we've got Dance Dance Revolution Extreme, a full size two-player Time Crisis 2, air hockey, and now Indiana Jones pinball. I try to sneak in a game every day before I leave the office! Since real pinball is so much fun, and most people don't have the money or space for their own machine, the existence of video pinball simulators should come as no surprise. Unfortunately, most attempts at simulating this oh-so-physical real world phenomenon on screen have come up short. The best of the bunch for my money was the Pro Pinball series of games, put out by Empire Interactive in the mid-late 90's. The games were
The Web,
Timeshock!,
Big Race USA and
Fantastic Journey. Despite coming out in the DOS/Win95/Win98 era, they still run on Windows XP. I still play them from time to time in fact. The latter three titles are fanatical simulations of 1990's-style pinball machines. Where some developers take the stance that since it's a video game, it can do things that are impossible in the real world, the Pro Pinball series took the opposite approach: everything is completely plausible and could have been built into a real machine. The games even feature operator menus just like real machines of the era. (There are demo versions of these games at GameSpot, so try them out!) Four titles, no matter how well realized, would never appease true pinball fanatics, though. Luckily, salvation was at hand in the form of Visual Pinball and PinMAME. You've probably heard of
MAME: it lets you play old arcade games on your PC through emulation of the original ROMs. As you can imagine,
PinMAME does the same, except with pinball machine ROMs. By itself that's not so much fun - you can see the dot matrix display and hear some sounds, and that's about it. So Visual Pinball entered the picture - it's a full on pinball construction kit. Users have obsessively recreated almost every real pinball machine ever made with it. Combined with PinMAME, you have an on screen experience that approximates the look and sound of a real machine. Head on over to
PinballSim.com and check it out. You can even download a very good replica of our Indiana Jones machine! So that's all well and good, but Visual Pinball is getting on a bit in years, there hasn't been any development on it in quite some time, and the graphics are not exactly cutting edge any more. The new contender for the throne is called
Future Pinball, and it takes pinball construction to the next level. It supports modern graphics card features like antialiasing, anisotropic filtering, and more. Check out their demo table for an example of the power of this new system. Being a new app, it doesn't provide enough features yet to fully emulate the mid 80's-90's tables, but I can only assume that they are coming in time. If FP is ever integrated with PinMAME, watch out!
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