your privacy is their cash crop, in all agreements they have every right to grab anonymous data from you to give it to 3rd party companies. Face it, if you grab either system, you will be watched. Now this is not always a bad thing, they need ideas, figure out why people don't like a game. The more info they have, the more leads they have on making a game suitable for you. But that is just looking at another side to things, but in the end I won't put up with that.
Whiny little bitch... haha jiejtwovnmkxmoeperjrjpsgpgs.. Classic, I agree with you gamespot, that game has got to go. I'm a fan of Zombie Games, but this one was supposed to have emotion. That was the basis behind the trailers, since it had no emotion, there was no well written story.. p.s. <<< how they would pronounce this if they were talking about this comment jaksdjaosdhoauihaofaof hahaha.
This game originally on the first was supposed to pour emotion all over it with a desert of multiplayer and action. It did have multi and action but it did not have Emotion. They advertised this game to have it again...with emotion. And just as I predicted, there was nothing emotional about it. If Farcry 3 had no emotion, the score would of been just like this one, maybe a 6 honestly. I appreciate this score, thanks for sticking it to the creator that enjoys giving the crowd a false advertisement scheme. Maybe next time they will think of striking of what they are advertising, and not going around it.
I played the game, I enjoyed it. However, I feel the story was not well written. If you want to have multiple bomb shells at the end. You need to have multiple "OH CRAP! That Explains this and this and this during the game!" But It did not happened, It did not leave any hints in the beginning to give the expectation that this happen to lead up to this that Comstock came to be. Its like they did not know how to end it and plot* its this how it ends. Idk, scripts like this just kind of irk me where it melts my brain. Even if I played this again, I still would not be able to connect anything based on what they talk about towards the end.
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