justerthought's comments

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

@moose3469:

All classic games will be remastered on the PS5 if they deserve it. You're a bit premature to assume this game will drop into that category. It has not even been released yet. It may be crap.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

Edited By justerthought

@Flyin3lvl:

Nice piece of satire. A great game is not great because of the spec. High specs are just icing on the cake. A great game has great gameplay. There were great games on the lame Sega Megadrive and there are crap games on the current cutting edge PC's that look photo realistic. Sticking a high res texture on it and running it a high frame rate is just a tech demo for posers who need it as a crutch. You are basically just polishing a turd.

30fps is perfectly acceptable if it really is 30 perfect evenly spaced frames per second with some form of temporal motion blur. Yes a consistent 60fps is better, but we will have to wait for the next gen PS5 for that, because right now it's too expensive to implement at the quality we have come to expect. Some PC gamers are bragging about high frame rates but they are not being open whether that frame rate is consistent without jarring stutters at 60fps or 120fps.

Consistency is more important than a high frame rate or the player over compensates input response during gameplay. We have all seen it. You turn to aim but the cross hair does not move as fast as expected due to all the AI trying to kill you. So you push harder and all of a sudden the frames catch up and your cross hair goes flying past the target. This all plays out in a fraction of a second and can ruin the gameplay experience. Polished precision makes a game a real joy to play. Excellent examples of this are Horizon Zero Dawn and Uncharted 4 which both run at 30fps.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

This game looks better and better as time goes on. It looks great and it's ticking all the boxes to be a big seller. Normally I'm not really into super human games but I love high quality open world games so I have this in my sights.

This is a 30fps gen so no surprises there. PS5 will be the 60fps gen.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

@s0ldier69:

Maybe it's not the right game for you if you need a mommy to hold your hand all the time, constantly telling you what you should be doing. You seem to be like a bunny rabbit trapped in the headlights of decision making. "Do I do this, or do this, or do this. I cannot decide. Too much pressure. Why ask me. I need a boss to tell me what to do with allocated tasks."

In these type of games you make your own story. You identify the enemy and take him out by whatever means are available to you. That's priceless, because it takes a lot of cutting edge tech to pull it off successfully. If you cannot survive on you're own creativity, just play a linear game or watch a movie.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

@JEF8484:

It got a bit rocky when they tried to milk the cash cow with AC Unity but after GR Wildlands, AC Origins and Far Cry 5, Ubisoft are now the kings of open world games using amazing game engines and cutting edge tech for superb image quality across all platforms. But the Far Cry series has never failed to deliver, so the Far Cry sand box structure has now been adopted across all Ubisoft open world titles.

The tower mechanic has been dressed in a different skin to stop the moaners who thought they were clever because they had spotted a pattern. People seem ok when the tower is a person who you battle to reach and talk to so he can open up a location to visit. People can relate to that. Without that mechanic, there would be no way to make sure that every player would discover every location hidden across the huge map. You have to have a helper like that when it's not a linear path campaign railroading the player through all the content.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

@Utnayan:

I think you're being the idiot. Far Cry 4 was a great game and the Far Cry 4 map editor was a superb tool for making your own mini games to play coop with your friend. Far Cry Primal was fantastic cavemen open world sandbox that set the bar for AI animal coop.

You're probably one of the wise owls who jumps on the band wagon criticising the tower mechanic. It a was a great mechanic. A standard system that occurs in all other game but wearing different clothes so that brainy people like you don't notice it.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

Edited By justerthought

@doodoflife:

Ofcourse it's Sony preventing it. They are doing what PS gamers want them to do. The customer is always right. Xbox gamers are not Sony customers. What barriers will be broken down. Do you think they will all be embracing each other like free love tree huggers when they play together. You're just spouting politically correct idealistic dreams. Clan hate travels across borders. It does not just go away when you integrate.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

Edited By justerthought

No way. Another dev trying to influence the argument to suit their game and earn some Brownie point from MS. Let's be realistic. Metcalfe's Law is flawed. Yes 'the value of a shared experience is related to the number of people who can connect to it,' but not always in a positive way. Anyone can quote flawed generalisations. Here's some in the other direction. 'Bigger is not always better', or 'too much of a good thing is bad for you.' They can all be taken both ways depending on what you're talking about.

The more players you have, the more you overload the network and introduce lag. Everyone starts to suffer. The more players you have, the more they just become nameless cannon fodder with no personal bond as everyone does their own thing, resulting in chaos. PUBG is a classic example. Why do XB1X players want to play with PS gamers as well, when the XB1X runs like crap trying to handle the network traffic that the game is producing with the current amount of players.

Then we have the reasons why cross-play is bad for Sony. PS gamers do not want their PS Plus subscription spent on managing a network so xbox gamers can have someone to play with. PS gamers have more than enough players to play with. They do not need more. Multiplayer rage is bad enough without adding juvenile fanboy insults into the mix.

Adding another platform's customers into your eco system makes it very difficult for Sony to control the quality of service in relation to abuse. Sony can ban a PS player for cheating but how can they ban an xbox player. Example, Sony says, "please Mr xbox can you ban Malcom X because he's cheating." MS replies "sorry we cannot go banning our customers because we don't have that many and certainly don't want to upset them" ...lol

Contrary to what this dev says, it's not going to happen and it does not need to happen. It's just another box ticking exercise that people tell us we need, when we don't. The same as 'PS4 Pro is crap' because it does not have back compat or a 4K bluray drive or native 4K. I don't buy 4K bluray movie discs, I only play new games or remasters of classics and I'm still on 1080p.

Avatar image for justerthought
justerthought

521

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

Edited By justerthought

I smell a bit of bullcrap here. Can someone please explain how 'cosmetic only' can help with game progression. Oh if you're struggling to capture a base because you have not levelled up your skills and weapons enough, just buy a silly hat and the enemy will just die laughing.

Honesty always wins here. If you're up to shady stuff and hide it, then people are going to spot it and you loose all credibility. But if you're honest and feel confident you're being fair, you can spell it all out and say "yes we do let you buy better guns to speed up game progression if your game time is limited and you have lots of real world cash." That's only justified if the poorer gamers or gamers who want a long game that does not kill off valuable gameplay, can still earn all that stuff by working hard 'within reason' and play the game properly.

'Within reason' means you should be able to have a game that lasts 200hrs or more in total, not that you need to grind 200hrs in order to earn a single gold gun and then offer the ability to just buy it straight away as EA would do.

What you should not do is create impossible obstacles like EA so you have to pay extra in order to enjoy the full game. I just avoid anything with EA on it and refuse to play games that block progression then ask for money. That's what gangsters and criminals do with gambling, protection rackets and blackmail. Once something reaches mass market status, the gangsters and money men always move in to get a short term quick kill. It's basically a steal for very little work. They do not care if it will kill the golden goose host because they just move onto something else when it dies. Financial leeches raping the game industry.

Gaming platforms and game devs should be rejecting all this stuff to protect their livelyhood in the long term. Those who love gaming should be aware of this stuff and avoid buying it, because they will not repeat something if it did not earn them any money.

I have Far Cry 5 pre-ordered because I trust Ubisoft. They have proved with AC Origins and GR Wildlands that you can simply ignore their pay to win stuff within a large single player campaign and still get a great game with excellent value for money. Rockstar's GTV was the same. Even though the online multiplayer is full of shady pay to win stuff, you could just ignore all that and play the awesome solo campaign with excellent value for money.

In fact the Far Cry series goes one step further and even gives you a 'free' tool to make your own gameplay content and share it 'free' of charge with other gamers like 'free' DLC. Notice all the 'free' in that sentence. That needs supporting because generosity is precious. EA would simply charge gamers to download the content that other gamers had made for a greedy quick kill. In that instance, I would stop making the maps and the community would die in the long term, with game sales drying up.

Ubisoft realise that offering such a service free of charge actually sells more games and keeps the franchise alive with a loyal fanbase. If I create a challenging map free of charge and someone wants to pay Ubisoft for a better gun in order to beat it, then that's fine. It's totally optional.

You might ask why would I want to create free content for others without getting paid for it. The answer is that map making is an enjoyable creative process. Just like buying a guitar then spending hours making music, or buying a camera to take lots of photos. People do it because they enjoy the creative process and if others like what you do then everyone wins. My reward for map making is that Ubisoft give me an even better map editor next time so I can enjoy my creativity even more. Community spirit should be protected from greedy vultures wishing to make extra money off it.