kabalzer0's comments

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kabalzer0

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@linfo28 LOL... but what would u need 10 controllers for? xD i mean even 8 is lile WHAT? never played with 8 local players D: my top player count was 5 on the Wii U for Nintendoland and Sega Allstars Racing.

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kabalzer0

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Edited By kabalzer0

well 4 controller is enough i would say... i mean the only game i know that would need more than 4 controllers is Bomberman...

on the Wii U its 5 controllers which makes sense since games like Sega Allstar Racing Transformed support 5 player splitscreen (one playing on the gamepad and the other 4 on the TV AND A TON OF FUN!!! btw.) but you can't do that on the PS4... OR CAN YOU?

maybe they will support 4 controller + 1 Vita for 5 player splitscreen??? or + 2 Vitas for 6 Players???

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kabalzer0

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@Jeremy Helvey your comment shows that you don't know what you're talking about.

except for the character models, Heavy Rains graphics are below average and sterile-

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kabalzer0

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@Fragged-Rabbit nope on the Xbox it would be A not X ;)

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kabalzer0

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@anybodykilla15 @kabalzer0 or a game that has a decent fighting system.

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kabalzer0

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Bethesta should follow the example set by Nintendo and release games THAT FUCKING WORK AT LAUNCH!!!

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kabalzer0

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Edited By kabalzer0

i never spend money on any F2P game and i also never will...

i played a lot of F2P MMOs like Dragonica but i never felt the need to buy stuff for real money...

i also play a lot S4 League and again, never bought an item for real money and never felt like i want to.

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kabalzer0

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@starduke well there are many MegaMan type fangames out there that are actualle pretty good... and many of them are free like Street Fighter X MegaMan or Rokko Chan.

i hope they will reach the 2.5mio$ stretch goal so i can play it on the Wii U :) should be amazing with the Wii Classic controller since its shaped like a SNES pad and thats the best pad for MegaMan games imo.

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kabalzer0

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@sladakrobot so youre to stupid to read the kickstarter page? the stretch goal for Wii U, PS3 and 360 versions of the game is $2.5mio.

and they develop it for pc first because you don't need a license to release on pc ;) a Wii U version would also be no problem i guess. only the PS3 and 360 version could get tricky since those platforms are not very indie friendly. the PS4 will be and the XBone too as it seems... so ya, i don't get why they're even targeting the 360 and the PS3 at all

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kabalzer0

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@ravager1989 @Faye_Tallity not really. Kinect has nightvision and shit... the PS cam is not made for complex gesture recognition but i guess they could easily release an upgraded version with infrared cams and then it would be Kinect...

but its also the software that makes kinect what it is so they would have to write their own algorithms too