So recently I got into playing this title I downloaded on my 3DS:
This is a title that often gets overlooked in the Zelda series and it's a shame because honestly this is one of the best ones I've played, up there with the criminally underated Minish Cap.
So for those who don't know the story. According the official Nintendo Zelda timeline this occurs in the "Defeated Link" timeline where he lost to Ganon in Ocarina of Time. Originally it was the direct sequel to A Link to the Past but actually now follows the 2 Oracle games (which as of now are the only 2 Zelda games I haven't played. Hoping to change that.) Fearful that Ganon might rise to power again, Link sets off to sea on a sort of spirtual quest to prepare himself for future battles. He gets caught in a storm, and gets shipwrecked on an island where he learns that if he wants to leave he has to collect 8 magic instruments to wake a magic whale who sleeps in a giant egg on a mountain top. Makes perfect sense.
Actually the story does make Link to the Past somewhat unique much like Majora's Mask. There's no Zelda, no Ganon and no Triforce and unlike MM there isn't even some looming threat of total annihlation. At one point the game hints that "if the Wind Fish sleeps too long, the hero's life is gone" but no giant threat of someone destroying the world.
Probably even more interesting about this game is the number of Mario cameos almost making this a Zelda/Mario crossover. Tarin most notably, a mustachioed man who's hunting mushrooms but several Mario baddies lurk in dungeons as well as Wart, the main baddie of SMB2 makes an appearance as the Frog King. Even Kirby and Dr. Wright from the SNES Sim City come along. Also early in the game you can get a Yoshi doll to trade later on.
Even more interesting about Link's Awakening is a lot of elements here would later show up for the next game Ocarina of Time. Such as the Ocarina itself. Now of course the original game had the magic whistle that warped you around the map but here, Link gets an ocarina and then has to seek out characters to teach him 3 different songs. One of which is taught by old Wart here.
Another element of this is the Trading Sequence. Everyone knows of the long tedious quest to get the Biggoron Sword in OoT but LA has it's own rather long series of trading items for something else eventually getting you the boomerang which in this title is insanely powerful so it's actually worth it. You also have the shell collecting where 20 shells upgrades your sword which isn't nearly as tedious as the Golden Skulltulas. The DX version has a "Color Dungeon" which was an optional bonus area where completing it allowed you to upgrade attack or defense.
If I had any complaints with this Zelda title it's that bosses are a bit easy. I fought a giant angler fish boss and killed him in a matter of seconds before he even really attacked as well as the boss of the face shrine can be killed easily with bombs. Also there's a fair amount of backtracking and though Kolohint Island is smaller than other Zelda worlds, it's not the easiest to navigate.
I'll save the rest for my review but this could end up being one of my all time favorite Zelda games.
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