The Playstation Vita was the first time I had seen a handheld that I thought could go toe to toe with Nintendo and potentially take the crown of handheld champ. It supports better graphics, dual analog sticks, a plethora of games including some rather well known franchises, a sleek design, and a price model that looked promising. Then when the 3DS released and stumbled out the gate I began to think Nintendo might finally see their dominance of the handheld industry come to a close once the Vita released.
The 3DS lacked games and support out the gate, plus a few key features were missing (namely the online side) along with a rather high price tag. Sony seemed to be paying close attention to Nintendo's mistakes and it looked very likely that the Vita would swoop in to steal the show.
However then Nintendo dropped prices of the 3DS, games began to arrive, and developers are now on board with the system in a big way. The 3DS has now outsold the DS's first year on the market in a mere eight months and those numbers only loo to climb with the release of Mario Kart 7 just around the corner and Super Mario 3D Land moving over 500,000 units during Black Friday weekend alone. Suddenly the hill Sony had to climb quickly became a mountain and Sony's own plans are starting to work against them.
First off the Vita is releasing at the same price point the 3DS originally did, $250 for a Wi-fi only model and $300 for the 3G enabled model. When first announced this looked like a great deal next to the 3DS's own price, but now with the 3DS's price cut it looks rather unappealing and gets even worse when you look at the consoles which are around the same price. Sony has overcome a high price point before, the PS3 originally launched at $600 and they are now hot on Microsoft's heels in terms of World Wide sales.
The next misstep I believe will prove costly, in more ways than one. It has now come to light that certain Vita games, the biggest one being Uncharted: Golden Abyss, will require a memory card to not only save game data but to even boot the game up. At first I didn't think this would be an issue but then just recently Sony announced the prices of the memory cards and it isn't pretty.
4GB - $29.99
8GB - $44.99
16GB - $69.99
32GB - $129.99
That's right, for a 32GB card it will cost you over half what the base model Vita costs. Making matters worse is Sony's decision to leave out an internal storage for the Vita but also not including a memory card with the Vita (unless you buy the $350 bundle which comes with a 3G Vita, 4GB memory card, and Little Deviants). This means on top of shelling out for the Vita and a game, you'll need a memory card as well to play the main system seller at release. Sony has disregarded their own memory format (memory stick duo pro) which is still abit costly but definitely more affordable than this. Nintendo offers a free 2GB SD card with every 3DS sold and their games save onto the cartridge. The SD card is for downloadable games and other content like that, making it not even a requirement.
It gets worse from there because if you are like me then you probably want to download games from the PSN to have for your Vita on the go plus Sony has already announced the Vita will support DLC. So getting the "cheap" $30 4GB card is out unless you plan on switching out DLC and such frequently.
Another thing I believe will bite Sony in the rear is that the Vita isn't releasing with all of its feature active, something the 3DS was blasted for constantly. All those wonderful PSOne games you have on your PS3 and PSP won't be playable at launch on Vita. Sony has plans to release new firmware in the future to correct this but at launch you won't have access to your PSOne collection and select other games as well. This irks me because I have a number of PSOne ****cs and I was hoping to upload them onto my fancy new memory card which is eating into my game funding for the device.
Yes you just read that correctly, I'm still getting a Vita at launch and will be quite happy with it based on what I've seen. I know I painted a doom and gloom picture here for Vita but the truth is it'll still see quite abit of success though I don't see it toppling Nintendo and we'll probably see the next generation of handhelds play out much like the DS vs. the PSP. Both companies will see a fair bit of success but Sony won't come close to touching Nintendo's numbers.
Vita has alot to offer and I'm rather excited to get my hands on one (along with Uncharted) but I think those things will hold it back from truly exploding out the gate. Sony's decisions seem to only make the 3DS look more appealing to your average gamer and at the end of the day the price will be the ultimate factor.
Still the Vita is releasing with an impressive launch lineup, something Nintendo completely failed to do, and it looks like Sony did their homework (mostly) on what gamers were looking for in the successor to the PSP. I'm positive Vita will have a long successful life alongside the 3DS and I'm eagerly looking forward to its release with my pre-order already placed. As a gamer that thought makes me rather happy knowing that there will be plenty of great gaming coming for handhelds and maybe with the 3DS and Vita taking off we'll finally see an end to the argument that mobile devices are a better gaming choice over a dedicated handheld.
Update: So shortly after I posted this it appears Sony has discussed some more of their plans about Vita. More specifically they have discussed the price model for games. It would seem that $60 Vita games are in the cards and that to me is a huge drawback for the device. $30 to $40 seems fair to me and is generally the price we expect with handheld gaming. I like the idea of scaling the price to what the game offer, as in a smaller/shorter game costs less (this is also something I think needs to happen more often with the consoles) but the idea of regularly paying the same price I do for a full console game is extremely unattractive.
The more I'm hearing about the price model here the less excited I'm becoming for the device and this is quickly turning into an expensive purchase. If games indeed start releasing at $60 then Sony has probably lost me on this one. I find it funny how in the article I linked above they say:
"I think it would be safe to assume we will take a more tailored approach than perhaps we've done in the past," he said, going on to admit it would be "foolish and naïve to ignore what's happening" in the smartphone market."
Yet they turn around and say:
"If we do that and we provide great value to the consumer on games like Uncharted, I think the possibility to sustain historic console type price points is there."
Careful Sony, you might just hand over the handheld market to Nintendo again with a few bad decisions. If you want to seriously compete with them and have a chance at coming out on top you need to listen to what the consumer wants and not what you think we want. Paying close to or over $400 for a Vita, game, and a memory card is extremely unattractive when there are console bundles floating around for $300 which come with a game or two.
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