After working on a game for yrs Dev's still haven't figured out how to do post-max level. If I was designing these games adding new stuff to do after you hit max level would be a good part of the early design. C'mon Dev's: Good endgame = Players staying. Those players + MT's + DLC = Continuing profits.
I haven't even updated for the last 2 "big" updates and haven't played in months. This big update better be big and get the game back to what was advertised at E3. If it isn't, **** you sean murray, I'm not touching it for many months to come.........
Installed and updated yesterday, good sized update. At least they're doing maintenance early in the morning in the off peak hours unlike D2 doing maintenance right in the middle of the afternoon.......... Haven't played yet but I'll give Rare the thumbs up on that one.
Oh man, that sucks. One my most memorable and nostalgic childhood memories was going to Toys R Us when I was a small young'n and getting a Gameboy w/ Pokemon Red while my sister got Blue.
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