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killerflop

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#1 killerflop
Member since 2012 • 59 Posts
[QUOTE="PannicAtack"][QUOTE="killerflop"]goddamn what has gaming become. Atleast in unreal u had to use the analog stick to keep the crosshair on your enemy for acouple seconds to get a rocket lock on.

That has nothing to do with anything in this thread. I mean, you're not exactly a shining example of staying on topic, but at least you're usually able to have a *tenuous* relationship to the thread you post in before it gets derailed.

call of duty is one of the most milked
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killerflop

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#2 killerflop
Member since 2012 • 59 Posts
goddamn what has gaming become. Atleast in unreal u had to use the analog stick to keep the crosshair on your enemy for acouple seconds to get a rocket lock on.
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killerflop

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#3 killerflop
Member since 2012 • 59 Posts
I was just playing mw3 and i was mashing the iron sight button and shoot button with a machinegun and the game started locking onto my enemys. I didnt even need to aim with the analog stick NO WONDER IT'S POPULAR IT'S CASUAL GARBAGE AND NO REAL CHALLENGE.
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killerflop

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#5 killerflop
Member since 2012 • 59 Posts
Look at what these people created complaining about platforming in first person shooters. You created call of duty single player where all you do is follow a goddamn white icon shoot people and rinse repeat the whole goddamn game.
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#7 killerflop
Member since 2012 • 59 Posts
i like the platforming in the original half life the people complaining about it ruined it for the people who liked platforming in their shooters.
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#10 killerflop
Member since 2012 • 59 Posts
Been ruined by modern design influences