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kostmpekir

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#1 kostmpekir
Member since 2008 • 780 Posts

So, which are the exclusives ?

And which are not japan only ?

3-4 games max i guess, 360 has 25+

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#2 kostmpekir
Member since 2008 • 780 Posts
Of course not, just make sure you have a 360 around
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#3 kostmpekir
Member since 2008 • 780 Posts

One of the worst looking and most boring for me JRPG's this gen

Ok, Disgaea was 10 times worst though

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#4 kostmpekir
Member since 2008 • 780 Posts

Pics from the diary

http://xs128.xs.to/xs128/08262/diary_6280.jpg

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kostmpekir

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#5 kostmpekir
Member since 2008 • 780 Posts

I laugh at all the people lacking common sense in this thread. It's quite obvious these games are NOT their list of most innovative games. They are separated, and these things are never on a cover anyways, why would you put that on a cover, you actually want people to pick up the magazine and read the article, not just take a look at the cover. Tykain

Fable 2 is by miles the most innovative WRPG, Star Ocean 4 and IU the most innovative JRPG's, and Banjo 3 the most innovativeplatformers, those nominations are easy, because there is nothing to even start doing what those games do IMO

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kostmpekir

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#6 kostmpekir
Member since 2008 • 780 Posts
FF13 is not overrated, will be great, just nowhere close to SO4 great for me
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#7 kostmpekir
Member since 2008 • 780 Posts
[QUOTE="kostmpekir"]

[QUOTE="SimpJee"]woah looks awesome. Unfortunately it probably uses the same old tired JRPG game mechanicsSimpJee

That is the best part, combat is 100% real time !!!! It is NOTHING like old and tired JRPGs like FF for example, that is why it is by many miles my most wanted JRPG ever

Sounds great then. Although it wont top the awesomeness that is The World Ends With You.

Give me a cyberpunk JRPG with those graphics and ooommgggg I'd be all over it.

Sure, i agree :)

BTW here is reviews of combat in older titles, imagine that with huge spaces and next gen motion and Infinite Undoscvery ideas in !!!!

http://ps2.ign.com/articles/536/536515p4.html

Gameplay


Arguably the best battle system in an RPG that we've ever seen, Star Ocean also boasts some awesome customization options and plenty of tactical formalities. This is what RPG gameplay is all about.

http://ps2.gamespy.com/playstation-2/star-ocean-till-the-end-of-time/541308p1.html

No Taking Turns

Star Ocean's battle system is refreshingly original. Once you enter into a fight, you control a member of your party, which can consist of up to two other AI-controlled characters. The action is real-time, meaning you can run around the area and swing at will with the two attack buttons. It's not meaningless hack 'n slash, mind you, as attack efficiency goes down the more you flail.

I really respect the targeting, which is simple enough to not bog you down. There isn't much negative one can say about the battle mechanic as a whole, except that it takes a while to understand all of its nuances, which can also be viewed as a compliment.

Special attacks are assigned to certain buttons so you don't have to wade through menus to dish out some real damage. Switching characters is done at the tap of a button, but the AI is surprisingly good at holding its own. This is partly thanks to a handful of in-battle tactical options you can assign NPCs. You may have to keep bad guys from invading your weaker allies' personal space, but that's the way it should be. You'll look forward to tackling enemies instead of seeing it as a necessary means to leveling up.

As if the combat system itself isn't enough, the game throws Battle Trophies at you. These are little awards you get for mastering certain parameters in a battle. Say your crew kills two enemies at the same time -- that's a trophy. Taking someone out in a single blow? Another trophy. You'll also be rewarded for ending a battle in under 30, 20, and 10 seconds, taking no damage, and winning solo. With 300 Battle Trophies to collect, it'll take you a while to unlock them all.

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#8 kostmpekir
Member since 2008 • 780 Posts
um do you have any proof of this? no didnt think so

as of right now so4 is a 100% 360 exclusvie and will remain that way until square enix says other wise

wishful thinking but ahhh no

C4_yourself

Actually Square clarified that they plan to support each console with its own exclusive, PS3 with FF13 and 360 with SO4, so there will never be a PS3 version

Some fanboys are so pathetic

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#9 kostmpekir
Member since 2008 • 780 Posts

woah looks awesome. Unfortunately it probably uses the same old tired JRPG game mechanicsSimpJee

That is the best part, combat is 100% real time !!!! It is NOTHING like old and tired JRPGs like FF for example, that is why it is by many miles my most wanted JRPG ever

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#10 kostmpekir
Member since 2008 • 780 Posts
[QUOTE="kostmpekir"][QUOTE="st1ka"][QUOTE="kostmpekir"]

[QUOTE="st1ka"]it was a great game yes, but not bioware´s finest work i´m afraidst1ka

Actually it was their finest next gen work by miles

KOTOR and baldur´s gate 2 disagree

Frankly Kotor looks like a joke comparing now, and BG2 is a top down 2D game too, hardly any immerive as ME

As i said, it is their best next gen work, let's not talk pac man days, i agree those games were the best ... for their time

lol? it is their only next gen work so far, so i guess it also makes it their worst next gen game :lol:

Worst than which other ? It is next gen, and is betetr than kotor or BG2 for me by million of miles, if i was to play BG2 or Kotor now, i would puke TBH