kuub's forum posts

  • 25 results
  • 1
  • 2
  • 3
Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 kuub
Member since 2008 • 26 Posts

buying the dell was a big mistake. but no, the dell didn't come with the GTX, my machine was running oblivion sooo badly, i thought the new card would fix all my problems - which it did, until i upgraded the monitor.

my specs is here if you could suggest where i need to replace components:

http://www.kuub.co.uk/cpu_info.jpg

: )

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 kuub
Member since 2008 • 26 Posts

thanks for the feedback, i've taken a photo of the PSU, would you mind telling me if it's underpowered please?

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 kuub
Member since 2008 • 26 Posts

Hi – If anyone could offer any advice, I'd really appreciate it.The problems arose when I plugged my new Hyundai 241D 1920 X 1200 monitor in.The picture quality was great, but when I downloaded and played some 1080p HD video content, the picture breaks into giant pixels and blurs around, before snapping back to being normal.The flow of the video is also a little choppy/stuttery.Had some choppiness when I played Oblivion using the full resolution too.This could be a graphics card issue, but I've got an 8800 GTX, which is supposed to be one of the best you can buy, and capable of this kind of processing.So now I'm wondering if it's either:

a) Not enough power reaching the graphics card

b) My motherboard isn't good enough

c) Something else

I've only had this monitor for a day, and I'm desperately trying to work out if the problem is a fault with the monitor, or a weakness in my system that can be ironed out.Anyway, below is some system info that might help diagnosis.Many thanks for any advice you can offer.

OS NameMicrosoft® Windows Vista™ Home Premium
System ManufacturerDell Inc.
System ModelDell DXP061
System TypeX86-based PC
ProcessorIntel(R) Core(TM)2 CPU6300@ 1.86GHz, 1861 Mhz, 2 Core(s), 2 Logical Processor(s)
BIOS Version/DateDell Inc. 2.3.1, 23/03/2007
SMBIOS Version2.3
Windows DirectoryC:Windows
System DirectoryC:Windowssystem32
Boot DeviceDeviceHarddiskVolume3
LocaleUnited Kingdom
Hardware Abstraction LayerVersion = "6.0.6000.16407"
Total Physical Memory2,045.32 MB
Available Physical Memory1.26 GB
Total Virtual Memory4.21 GB
Available Virtual Memory3.50 GB
Page File Space2.29 GB

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 kuub
Member since 2008 • 26 Posts

i'm leaning towards the more expensive model, but i've just read some people are experiencing 'ghosting issues':

http://www.tftcentral.co.uk/articles/dell_2407wfp-hc.htm

going to have to wait for some more feedback before i commit extra money for what could be an inferior piece of hardward.

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 kuub
Member since 2008 • 26 Posts

hi - it's monitor upgrade time for me, and i wanted to get a few opinions from fellow gamers on what my best option would be. i currently use a Dell 22" flatpanel, which was cheap, had no dead-pixels, is nicely low-key in design, and has a refresh rate of 75 hertz, which in practice seems to be okay.

now though, i want a wide-aspect monitor with an extra couple on inches and possibly a faster refresh rate. it seems to me that many games, like movies, are moving towards, or at least becoming compatible with wide aspect screen ratio's, so to be future-proof, this is the way i'd like to move forward.

because Dell monitors are tried and tested in my household, i've started looking at their models first, and in the 24" wide aspect category they have 2 contenders. the E248WPF and the more expensive 2407WFP-HC:

http://accessories.euro.dell.com/sna/productcompare.aspx?c=uk&category_id=6761&cs=ukdhs1&l=en&s=dhs&prods=128238,104716

so what i'm basically asking is, is the extra money for the 2407WFP-HC worth paying?

outside the fact that i want a 24" wide apect monitor, the refresh rate is also an important factor for me, because i get nausious if i'm at a flickering monitor too long. the official Dell blurb measures the refresh in ms (milliseconds), but the display settings on my control panel are in hertz, so i'm not sure how one translates to the other. also, am not exactly sure if the UltraSharp feature of the expensive monitor makes a great deal of difference.

anyway, if anyone has any thoughts on this matter, or has one of these monitors and can recommend or warn againt it, i'd really appreciate it.

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 kuub
Member since 2008 • 26 Posts

hmmm, sorry if my post mislead anyone. i was just outlining what my perfect mmorpg would be, it's not under developement or anything. mmorpg's have the potential to be so much more than they currently are, and i'm just tired of developers using the same tired old formula/engine for games.

after reading neal stephenson's snow crash book, i saw what a virtual world could be, and would love to see developers moving in that direction. everything is interactive, everything is player-modifiable, and the players actually continually make the games content simply by playing it. this way a new game doesn't have to be constructed every couple of years, the game just keeps getting a continual overhaul, keeping the content fresh, the gameplay dynamic and the graphics cutting-edge.

maybe in 20 years the technology will catch up enough to make this next-generation style of game possible, but right now it would probably be cripplingly expensive and take forever. i've emailed funcom with the idea though, so you never know. if they start now, we might have it in 5 years.

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 kuub
Member since 2008 • 26 Posts

TITLE:Metaverse (working title, Neal Stephenson reference)
GENRE: Sci-Fi, First Person Action Adventure MMORPG, Circa 2284 A.D.
EPOCH: Dawn of self-aware self-designing AI's, VR-exclusive Communities, Nano-tech Factories, Gravity Propulsion, Children and Pets Genetically Engineered, 'The Truth' religion emerges dedicated to revealing the simulation they believe we are all trapped within.
LOCATION: Earth and the Sol System, limited forays beyond.

In the beginning of the game you can map you own (or any other) face (with multiple expressions and voice samples) onto your toon. You can also link all PC-based media to in-game virtual media-terminals, and patch whatever live TV/radio feeds are available (both game-generated and RL channels), which others can see/hear if they are in the vicinity of your in-game media device. The gamer, now with a unique face and access to supplemental media content, is ready to then begin constructing their full morphology, home and career.

Players earn in-game credits (money) by following one or more chosen careers (from thousands of different player-defined options), which all produce different elements of the games actual content. By using career-specific in-game work-terminals to practice their chosen career, players have the opportunity to design and produce new and unique items, services and media content, so are actively shaping the world around them. Members of any given career can specialise in their field by incorporating (an infinite number of) unique add-ons or programs into their in-game work-terminals. If a specific tool is required to construct a new type of vehicle chassis, or an architect would like to use a new kind of transparent brick, the mechanic or the architect pays in-game programmers from the coders guild to write and mod that unique add-on/program into that players in-game work-terminal (and only that players). Rather than advancing by accumulating IP's via repetitive tasks, the game experience improves as the player makes new 'innovations' that allow him to become a commercial success, and thus advance the reach and scale of his operation or agenda.

The gamer might choose to be a combat engineer who designs and trains genetically engineered troops, or a fashion designer creating fashionable attire and holding outrageous shows and parties, or a talented painter, a dedicated weapon-smith, a devious industrial spy, a slightly seedy pet and sex-toy-smith, a wily reporter, an austere architect, a mad inventor, a handsome actor, a prolific musician, an inscrutable judge, a technical communications engineer, a cool-headed cop or a cold-blooded assassin. Game advancement is accumulated not by grinding dungeons, but in a much more non-linear way. By designing the best gun, or by travelling to a far out asteroid, you might have a huge success after much tinkering or travelling. Likewise a DJ with thousands of subscribers, or a painter who sells a picture for a small fortune, or a cult leader with a huge congregation, will all receive credits relative to their innovation or success. Which in turn affords them the wealth to have new work-terminal programs written for him. Thus creativity, imagination and technical skill determines the players advancement, turning the gaming experience from a traditional dungeon-grinding kill-fest, to a creative self-perpetuating forum of expression and free enterprise, without limitations. Killing will by no means be removed, but the whole game will not revolve around it either (although of course this would totally depend on the players preferences).

Wake me up when the beta's ready.

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 kuub
Member since 2008 • 26 Posts

does the 'ACPI x86-based PC' refer to my motherboard type? if not i could anly answer the first query with instructions on how to list my motherboard.

replying to the second message, i have an NVidia 8800 GTX graphics card. the guy who sold me the PC recommended it as being good for gaming, so even though it was pretty expensive i though it sounded like an important piece of hardware.

if my CPU is a little slow, should this take priority over the RAM for the next upgrade?

regarding the free slots for RAM, there appear to be 2 sets of 2 RAM slots, which are currenly all filled, so rather than adding more chips, i guess i will have to exchange at least one 256 MB chip for a bigger one BUT it sounds like from the previous comments that i need Vista 64 to run extra RAM? hmmm, so for the best (gaming) performace boost, do i: (1) upgrade the mother board, (2) upgrade the RAM to 3GB?, (3) upgrade the RAM to 4 GB AND the OS to Vista 64, or (4) none of the above?

not sure if Vista 32 would be able to use 3 GB, or if upgrading to Vista 64 might affect game compatibility....

as you can tell, i'm pretty confused, can anyone suggest which bit to upgrade and to what?

many thanks for your time and opinions

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 kuub
Member since 2008 • 26 Posts

hi - i'd like to upgrade my RAM, but know nothing about the internal wizardry of the pc. so basically i'm petitioning for help to recommend a compatible RAM chip(s).

my pc is a readybuilt Dell Dimension DXP061 with an Intel Core(TM)2 CPU 6300 @ 1.86GHz 1.86GHz and 2046 MB RAM running Vista home premium 32.

I'd like to upgrade to 3 or 4 GB of ram as Vista apparently hogs quite a bit, and i like playing high-spec games as smoothly as possible.

if anyone could suggest a specific model and brand that's compatible with my system, i'd really appreciate it.

thanks for any suggestions

Avatar image for kuub
kuub

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 kuub
Member since 2008 • 26 Posts
i've just remembered, the gadget show did a trial of gaming headsets, go to the website and you'll get some useful comments. wish i'd seen it earlier.
  • 25 results
  • 1
  • 2
  • 3