[QUOTE="FlawlessSeasons"]zelda is not in need of co op. I just played Four Swords with four people on the gamecube, and that is probably the most frustrating game ever.liljio14
how
It's really hard to get four people to work together. Nevermind that the game pits you against each other.
However, it's still a lot of fun. You just have to find people that will co-operate.
It's not an insult if they actually are. >.> I don't really know, but still.
I'm excited about the online, but I think we pretty much know what to expect on the subject of online play. The trusty (heh) friend code and random match.
Granted, if they were able to step it up more than that it would be sweeter, but I dunno how. To tired to really think.
Although, does anyone else think a username system would have been a lot easier and accomplished the same idea the friend code system had? >.>
At first, I was pretty apprehensive. But I seriously doubtNintendo would just tack motion controls onto a game, much less a Zelda game. I'm sure they worked hard on making the controls as intuitive as possible.
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