lolmuffins' forum posts
I'll just respond to your points then. 1) I guess I meant that if those requirements ARE met, then you can keep damaging the opponent until you screw up or the combo ends. With DI in Melée and MvC, the person getting Comboed has the ability to escape that combo, without hoping for a mistake from the other player. 2) If so, I apologize. I don't have that much experience in other fighting games, and I didn't mean to sound condescending toward other fighting games. 3) Fair enough. 4) the same applies to me. 5) I meant actions per minute, but you do have a point. Top professional players are great players because they know "when" to attack; they don't attack mindlessly. Like in every other fighting game, Mashing = BAD. 6) Okay. I'm just saying that Melée does require technical skill, just like every other fighter. Actually, Guilty Gear and those other fighters probably do require more tech skill than melée. 7) Well, your tone was rather condescending toward Smash in general. If you claim that you don't know the metagame, then why are you saying that it's a shallow game? Oh God. I just turned this thread into a Smash vs everything thread. Let's just accept that they're different. ^_^
They started development on xiii in 2005; xiii was not a "rushed game", it was simply a bad game
It's too early to pass judgement on this game. Yes, Squeenix's track record this generation is terrible, but we should see if this game will fix the flaws of its predecessor.
[QUOTE="SilverChimera"]No voice acting means the revolution has failed. BrunoBRSyeah because having voices would be such a revolution. maybe they should pick OoT for the 3DS and add voice overs, would make it a completely different game and SOOOOOOO much better. Gee...it sure is boring around here...
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