CBS runs late stepheb Corb (and GameSpot) show so I'd say it's because their agendas in line with things that are not trumped and GameSpot values their jobs.
What a waste of assets, waste of spaceships interiors, space box, characters.
All they had too do was simple:
1 add two space ships
2 add 16 players on either side
3 add lockers for gear load out(with practice room.)
4 add instant load flak gear holograms.
5 Add commander room for 10 kills entry for ion cannon use gives player the option to see players on cam, locking doors or opening them or electrifiing certain sections while only having access to knife and one shotgun but no amour if killed via space vacuum or vent death, if enemy hijacks command room they can alter the ship's navigation and a timer will count down but all doors will open.)
6 jets, (1 minute cool down if destroyed) and the ability to board the enemy ship (first attack starts the attack and goals to destroy the other planet by landing on it. (or rerouting core navigation if team can reach the ship's eject pod it will land on the planet to counter the offensive while the enemy is able to access planet vault armory before blowing the planet.)
7 Destroy the ship's core and set the auto pilot to destroy their own planet.
8 if not captured the core after 20 minutes the game changes objectives for teamdeath match, after 22 kills; last players must either kill each other or activate the objectives. 2 minutes to kill or draw. Objectives will randomly activate if players camp on certain areas (or light up if the Dev mode floor changes red rather green,) will make them light up for 15 seconds only if camping for 30 seconds in one geatmap room. Only med labs are camping zones.
The next cod, shoot, death, knife, death, scream in mic, music, spin kills, roll in mud, squuel, shoot, end.
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