@DarthLod Thanks for that insight into your psyche DarthLod. Let this be an introduction to a group of people who have different coping mechanisms for death and loss than you do.
The tribute isn't for Ryan. It's for the people who are still alive who's lives that Ryan impacted. Although Ryan's life story has reached it's conclusion, for the people still alive, the story continues.
@TZN83 Yeah, I don't have a horse in this race, but I do find it to be a good discussion point. My take on the matter is that as soon as "art" becomes a "product" I don't care whether it's classified as art or not. It needs to be held to whatever rules govern the seller-buyer relationship. I'm just not sure whether the buyer has the "right" to "ask" for change in a product they already bought. Most product are a take it or leave it proposition. The only option is typically a refund that may or may not entail a restocking fee. Blade Runner, Superman II, and Star Wars are good examples of post launch changes. Heck, the example I brought up, Parnormal Activity, had a different ending for the general release. I would like to enter into the record that those changes that we're mentioning were all re-released at full price. Is that really what everyone is asking for?
@TZN83 Changing movie endings based on preliminary screenings is a pretty good point. The problem is, this isn't the screening phase of the game. The game went to full release. The problem with alternate endings is that they aren't the official endings. Alternate endings (like the ones for Paranormal Activity) don't carry over into future franchise entries. I sincerely hope that they don't give us alternate endings. That would be a waste of everybody’s time.
man_hammer's comments